Actually, what most people forget is the reason WoP can afford to have such terrain. Most maps are very small compared to IL2 or SoW maps, so they can just cram more detail into them for the same cost in processing power.
What i mostly care about is AI, game engine capabilities, dynamic campaign/mission builder/online modes,built-in modability, FM/DM and aircraft systems management. If we need to wait for hardware to catch up before we see something like this with corrected colours on a full size map, then i'm perfectly fine with it.
SoW could have IL2 terrain but if it had improvements in the other fields i mentioned, i'd consider it a sound compromise and a good purchase. After all, it's easier to replace or touch up graphics and textures for stronger PCs at a later date, than it is to rewrite core modules of the software engine that governs whatever happens in the game.
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