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Gameplay questions threads Everything about playing CoD (missions, tactics, how to... and etc.)

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  #21  
Old 04-06-2011, 08:21 PM
Blackdog_kt Blackdog_kt is offline
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Despite the discrepancy between actual and rendered position i managed to get used to it.

Initially my aim was all over the place, but now i can shoot well from the zoomed out view.

The trick is to stop trying to perfectly line up with the target because you end up overcompensating, especially in zoomed view.

What i tend to do is set up a course that intersects the target's course, preferably at close range. Then i estimate the lead and fire a bit before the target crosses my sights.
It's actually not that hard and if you shoot slightly from the side you stand a better chance of hitting fuel tanks, engines and the cockpit area too.

I guess that once the actual vs rendered position bug is fixed it will be even easier, however i still expect it to remain challenging and require a similar approach. The reason is that now we have instant and full response from the controls and there's also noticeable inertia, so making lots of small corrections while saddled up on the bandit's six tends to mess things up more than it helps.

I'm not an aerial sniper by any means, but i've acquired some pretty good habits from flying the Fw-190A in IL2 so i don't have that much trouble. In my opinion the most important skill i gained from flying the 190 is the ability to fire good snapshots, something learned out of necessity since it can't stay in a turning fight for long.
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  #22  
Old 04-07-2011, 04:02 PM
scorpac scorpac is offline
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The bug is fixed now, gunnery works how it should work... (with the beta-patch) the patch will hit the live status at friday and will be available for everyone
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  #23  
Old 04-07-2011, 04:05 PM
scorpac scorpac is offline
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Quote:
Originally Posted by David198502 View Post
yeah but i dont know the meaning of it.as i understand,the horizontal covergence is the distance when the bullets shot of each gun, would "meet" each other in one point.meaning the guns aim to the center of the longitudinal axis of the plane.but the vertical??since the guns are placed at the same "height" i dont understand it.

maybe you played some other games than counterstrike, or battlefield. or maybe you shot a gun by yourself.

bullets always drop down and dont fly in a straight line. the vertical conversion makes the bullet going up and meet a special point at the specific distance. for example. You got a normal gunsight. put the vertical conversion to 500 meters. you shoot. the bullets fly a little over the middle of your gunsight and finally pass the middle of it at 500 meters
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