Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #21  
Old 07-13-2012, 05:50 PM
Les Les is offline
Approved Member
 
Join Date: Feb 2009
Posts: 566
Default

Quote:
Originally Posted by Trumper View Post
Some nice details BUT where's the soul of the B o B,the hundreds of bombers crossing the coastline,the squadrons of Hurricanes clawing into the bombers with the fighter escort snapping away ,the Spitfires attempting to turn the tables on the escort.
If the game can survive at all, it might just be a matter of waiting for the hardware to catch up...

Reply With Quote
  #22  
Old 07-13-2012, 06:33 PM
Blackdog_kt Blackdog_kt is offline
Approved Member
 
Join Date: Jan 2008
Posts: 2,715
Default

Quote:
Originally Posted by Les View Post
If the game can survive at all, it might just be a matter of waiting for the hardware to catch up...

Yup. Just yesterday i was fumbling about in the FMB trying to make a bombing practice map. I laid down rows of tankers to construct a "grid" of sorts at sea level, so that i can then aim at the center of it and see how off center my bombs drop.

Well, i ended up with about 650 static ships and a slideshow, so i had to go back and revise things a bit

However, despite the amount of objects clustered together, the mission did load and the game didn't crash. There are contemporary sims out there that have a cap of about 200 objects per mission before they start crashing, so i guess that as CoD is getting optimized and better hardware comes around we'll be able to get really massive scenarios.
Reply With Quote
  #23  
Old 07-13-2012, 06:41 PM
SiThSpAwN's Avatar
SiThSpAwN SiThSpAwN is offline
Approved Member
 
Join Date: Jul 2011
Location: Vancouver, BC Canada
Posts: 665
Default

Quote:
Originally Posted by Blackdog_kt View Post
Yup. Just yesterday i was fumbling about in the FMB trying to make a bombing practice map. I laid down rows of tankers to construct a "grid" of sorts at sea level, so that i can then aim at the center of it and see how off center my bombs drop.

Well, i ended up with about 650 static ships and a slideshow, so i had to go back and revise things a bit

However, despite the amount of objects clustered together, the mission did load and the game didn't crash. There are contemporary sims out there that have a cap of about 200 objects per mission before they start crashing, so i guess that as CoD is getting optimized and better hardware comes around we'll be able to get really massive scenarios.
Not to derail the thread further, but I think the problems with the game are half coding and half being ahead of its time, if you look at the scale of the map and all the details...
__________________
Reply With Quote
  #24  
Old 07-13-2012, 07:11 PM
Tavingon Tavingon is offline
Approved Member
 
Join Date: Aug 2011
Location: Stratford on Avon, England
Posts: 708
Default

Really looking forward to the day when we can have GIANT battles!
Reply With Quote
  #25  
Old 07-13-2012, 11:38 PM
Jaws2002 Jaws2002 is offline
Approved Member
 
Join Date: Jan 2008
Posts: 851
Default

Quote:
Cliffs of Dover is the Best
Yes it was.





__________________
----------------------------------------
Asus Sabertooth Z77
i7 3770k@4.3GHz+ Noctua NH D14 cooler
EVGA GTX 780 Superclocked+ACX cooler.
8GB G.Skill ripjaws DDR3-1600
Crucial M4 128GB SSD+Crucial M4 256GB SSD
Seagate 750GB HDD
CH Fighterstick+CH Pro pedals+Saitek X45
Win7 64bit

Last edited by Jaws2002; 11-19-2012 at 01:04 AM.
Reply With Quote
  #26  
Old 07-14-2012, 12:08 AM
robtek's Avatar
robtek robtek is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,819
Default

What do ya mean, " it was"???

Some people like to revel in bad predictions, it seems.
__________________
Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects
Reply With Quote
  #27  
Old 07-14-2012, 12:25 AM
Peaveywolf Peaveywolf is offline
Approved Member
 
Join Date: Mar 2012
Posts: 56
Default

So many negative people out there. you have bought the game already. You ain't getting a refund. One day it will be sorted out. Until then, get on with your lives.
Reply With Quote
  #28  
Old 07-14-2012, 01:03 AM
fox3
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by MB_Avro_UK View Post
Hi all,

There has been a lot of negative talk here about the viability of this sim.

Let's take a look at these screenshots. Superb!!

Hurricane with DM.



Spitfire demise...













And a few more pics:








Best Regards,
MB_Avro.
Screenshots hmmm what about actual gameplay?
Reply With Quote
  #29  
Old 07-14-2012, 01:10 AM
fox3
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by MB_Avro_UK View Post
Hi all,

There has been a lot of negative talk here about the viability of this sim.

Let's take a look at these screenshots. Superb!!

Hurricane with DM.



Spitfire demise...













And a few more pics:








Best Regards,
MB_Avro.
When it runs as well as Rise of flight then maybe.
Reply With Quote
  #30  
Old 07-14-2012, 01:28 AM
JG52Krupi's Avatar
JG52Krupi JG52Krupi is offline
Approved Member
 
Join Date: May 2008
Posts: 3,128
Default

Quote:
Originally Posted by robtek View Post
What do ya mean, " it was"???

Some people like to revel in bad predictions, it seems.
he means try and get a picture like the first one he posted...

EDIT: in fact try to get both...
__________________


Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:34 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.