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  #21  
Old 11-03-2008, 05:14 PM
BrianD BrianD is offline
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Hello,

I've tried the mod but it didn't work. Game version is 1.6.4.
Any advice?

*note:
I also tried editing the hero.txt but the game crashes.
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  #22  
Old 11-15-2008, 02:52 PM
xerxes xerxes is offline
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Quote:
Originally Posted by BrianD View Post
Hello,

I've tried the mod but it didn't work. Game version is 1.6.4.
Any advice?

*note:
I also tried editing the hero.txt but the game crashes.
this is what i did to create my own 1.6.4 version...

extract hero.txt from base/ses.ksf using 7zip
edit it as you please
replace the one in the 16b7mod.ksf with that one. i couldn't do this with 7zip so i renamed to .7z opened with winrar and then replaced it. then renamed back to .ksf

and it worked

in my version i made the paladin a bit powerful
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  #23  
Old 11-29-2008, 05:00 AM
aceshigh23 aceshigh23 is offline
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Thanks Marlow, great catch!
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  #24  
Old 11-29-2008, 03:55 PM
ender ender is offline
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Default remove max level

where are those functions (LOGIC.)?

local learn, skill_need = Logic.hero_lu_skill_upg()
local max_level=Logic.skill()

i want to remove level cap from spirits and hero
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  #25  
Old 11-29-2008, 04:16 PM
Keneth Keneth is offline
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I would guess core logic and game functions are defined in their respective libraries which are hardcoded inside the executable and dynamic link libraries. Although increasing the level cap might be something as simple as expanding the XP array found in hero.txt. You shouldn't bother though, you'll only reach around lvl30 by the end of the game not to mention that even if you increased the XP gain, the game would become incredibly imbalanced.
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  #26  
Old 11-29-2008, 05:25 PM
Keneth Keneth is offline
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Well if you buff both yourself and the enemy then you really haven't changed anything, now have you? Might as well leave things as they were.
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  #27  
Old 11-29-2008, 07:59 PM
ender ender is offline
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Quote:
Originally Posted by Keneth View Post
I would guess core logic and game functions are defined in their respective libraries which are hardcoded inside the executable and dynamic link libraries. Although increasing the level cap might be something as simple as expanding the XP array found in hero.txt. You shouldn't bother though, you'll only reach around lvl30 by the end of the game not to mention that even if you increased the XP gain, the game would become incredibly imbalanced.
i finished game with a 29lvl paladin on impossible, with level 1 learning.
not a big problem about level cap on hero.

but i have leveled spirits to lvl 30 when my hero was at lvl 20.
for more than 1/3 of game no experience bonus for use of rage.

skills with experience bonus, or items with experience bonus have no value because of this level cap.
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  #28  
Old 11-29-2008, 08:14 PM
Keneth Keneth is offline
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They allow you to level faster which in turn makes it easier for you, that was always their purpose in the first place. And there's no point in leveling spirits past lvl30, by that point you should have maxed out all useful abilities, in best case you would get to upgrade even the useless ones and in worst case you would be forced to choose upgrades that you don't want (you don't want to max all abilities because they're better at lower levels).
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  #29  
Old 11-29-2008, 08:59 PM
ender ender is offline
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Quote:
Originally Posted by Keneth View Post
I would guess core logic and game functions are defined in their respective libraries which are hardcoded inside the executable and dynamic link libraries. Although increasing the level cap might be something as simple as expanding the XP array found in hero.txt. You shouldn't bother though, you'll only reach around lvl30 by the end of the game not to mention that even if you increased the XP gain, the game would become incredibly imbalanced.
Expanding XP array in hero.txt seems to work for hero.
leveled to 35 with cheat codes.
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  #30  
Old 12-02-2008, 09:36 PM
Telstar Telstar is offline
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Quote:
Originally Posted by ender View Post
i finished game with a 29lvl paladin on impossible, with level 1 learning.
not a big problem about level cap on hero.

but i have leveled spirits to lvl 30 when my hero was at lvl 20.
for more than 1/3 of game no experience bonus for use of rage.

skills with experience bonus, or items with experience bonus have no value because of this level cap.
I have the opposite problem. I finished the game at lvl 30 and my highest-lvl spirits are only 15
I spent too much time in the first island and the spirits were blocked.

There's a quick cheat to boost their levels?
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