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#21
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The data block size for this lamp's point light was 0x69 bytes. For all others - 0x51 bytes. I think somewhere in 0x18 bytes was the reason of this bug.
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#22
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This mission is fully playable now (cheat-codes were used while making these screenshots):
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Perhaps I didn't investigate every room in the castle for possible graphical problems, but it seems, that all is ok. Bug with missing text at the level-end ratings still isn't fixed. UPD: Bug with the missing text at the level-end ratings is fixed /11.12.2008/. Last edited by forlik; 12-20-2008 at 08:50 AM. |
#23
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Hello, forlik! I think, that "Beautiful girl" ("Krasavitca") is the most interesting mission in DtS. Your mod is very good.
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#24
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#25
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Why is the level/mission called beautiful girl?
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#26
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I please to excuse me, but I don't know, as the third mission is called in the English version. In the Russian version of the game this level is called “Beautiful girl”.
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#27
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But why "Beatiful Girl"? It has nothing to do with! Location: German castle Aim: Free captured soviet spy.
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#28
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Maybe that was the code-name of that mission...
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#29
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It can be code name of the mission, code name of the Russian agent. Also it can be description of the agent's "beautiful face". Only developers knows the truth
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#30
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This mission is fully playable now (cheat-codes were used while making these screenshots):
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() I delete water from this level (3rd screenshot) to make this mission loadable by MoT engine. I hope that I'll find how to add water, but for now it's impossible. UPD: Bug with the missing text at the level-end ratings is fixed /11.12.2008/. UPD: Bug with water is fixed /19.12.2008/. ![]() Last edited by forlik; 12-20-2008 at 08:51 AM. |
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