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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #261  
Old 10-14-2012, 09:52 AM
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Originally Posted by Insuber View Post
Cheating is opening the cockpit to hear approaching engines, which wasn't the case in RL.

Which is ironic, because the OP's complaint wasn't that there was this bug at all, but rather than his window is smaller in the 109 so he can't hear so well

I don't know an RAF pilot who does this, nobody ever mentioned it from groups I know. I open it often on patrol for better vision, only in the Hurricane.
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  #262  
Old 10-14-2012, 09:53 AM
Insuber Insuber is offline
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Originally Posted by JG52Krupi View Post
Just thought I would mention I get similar results using my single ATI HD5970

That's nothing, my ATI EGA Wonder with its shining 8 bit ISA interface gives me better results. I have to set a resolution of 12x8 pixels with 8 colors, but who cares until the lod visibility bug is not resolved ...
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  #263  
Old 10-14-2012, 09:53 AM
*Buzzsaw* *Buzzsaw* is offline
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Salute

Many improvements in this pack, including Hurricane performance, and no stall at idle fix for British planes.

But the bug with the Spitfire's which do not allow them to climb over 18,000 ft remains although it has changed. Now you can climb over that height, but only if you reduce boost and rpm to low levels, any attempt to use combat power causes the engine to miss and cutout. Which means the Spitfire is losing power and speed at the altitudes most bomber formations operate at. And they are completely helpless versus 109's.
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  #264  
Old 10-14-2012, 09:55 AM
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Originally Posted by *Buzzsaw* View Post
Salute

Many improvements in this pack, including Hurricane performance, and no stall at idle fix for British planes.

But the bug with the Spitfire's which do not allow them to climb over 18,000 ft remains although it has changed. Now you can climb over that height, but only if you reduce boost and rpm to low levels, any attempt to use combat power causes the engine to miss and cutout. Which means the Spitfire is losing power and speed at the altitudes most bomber formations operate at. And they are completely helpless versus 109's.
18kft is just about FTH so what do you reduce to?
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  #265  
Old 10-14-2012, 10:05 AM
Insuber Insuber is offline
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Originally Posted by Osprey View Post
Which is ironic, because the OP's complaint wasn't that there was this bug at all, but rather than his window is smaller in the 109 so he can't hear so well

I don't know an RAF pilot who does this, nobody ever mentioned it from groups I know. I open it often on patrol for better vision, only in the Hurricane.
I see several pilots doing it online (open canopies are visible) and one honest guy admitted it openly (he is a nice guy and a very good pilot btw). I just flew several sorties in Atag in red planes and kept the canopy open to test this bug again. Well, it saved my life several times because the droning of 109 engines is clearly discernible before they reach firing range. It's again the only explanation to Spits and Hurries breaking when my 109 approached them from 6 low, the famous dead spot.
It's a sad bug and it must be corrected, as it is it ruins completely the pleasure for several 109 pilots who try the only tactics allowed by today's FMs, B&Z or sneaky 6 o'clock pursuit.

Other than that I'm happy that the Red planes FM bugs have been corrected, they are a good match now.

Cheers.
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  #266  
Old 10-14-2012, 11:31 AM
NLS61 NLS61 is offline
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Originally Posted by Insuber View Post
Cheating is opening the cockpit to hear approaching engines, which wasn't the case in RL.
I can assure you that when you hear an enemy engine you are way to late with those 20 mm hamering.
I open the cockpit to look behined me wich I do every 20 sec.
In a 109 I can just look behined me as the designer has thought about that.
the mirror isntr much help but in a forward scan you naturaly also look in your mirror wich gives apartial backward scan.
If they would be ineffective the pilots would have sawed them off altogheter as they also obstruckt forward above view.
So cockpit stay open if you have any problems with that shoot me down
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  #267  
Old 10-14-2012, 11:32 AM
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Originally Posted by chris455 View Post
I disagree.
Read Steven Bungay's Most Dangerous Enemy. In it he gives a brief history of the "De Wilde" round and it's purpose. It was an improved incendiary which was intended to start fires in an enemy aircraft's structure. Whether it "flashed" or not, it's primary purpose was as an incendiary, not an "observer" round.
OK, 'precisely what is was introduced for' was a bit narrow but my post was meant to confirm that some 303's did flash on impact.

As far as the pilot was concerned it was effectively dual purpose, causing a flash on impact as well as being incendiary. The initial activation happened on impact. Catsey's reference is the most often quoted and here's a report from a pilot using it in the far east:
http://www.aircrew-saltire.org/lib225.htm
"The golden flashes I had seen on the Japanese aircraft were undoubtedly my de Wilde ammunition exploding and I was sure that very many rounds had hit it. This de Wilde ammunition exploded on contact and an incendiary core remained so that it was highly lethal to aircraft."

And of course there are other references as in Al Deere's "Nine lives"

Here's a brief description and cutaway:
http://cartridgecollectors.org/cmo/cmo07feb.htm
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  #268  
Old 10-14-2012, 12:00 PM
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Originally Posted by klem View Post
OK, 'precisely what is was introduced for' was a bit narrow but my post was meant to confirm that some 303's did flash on impact.

As far as the pilot was concerned it was effectively dual purpose, causing a flash on impact as well as being incendiary. The initial activation happened on impact. Catsey's reference is the most often quoted and here's a report from a pilot using it in the far east:
http://www.aircrew-saltire.org/lib225.htm
"The golden flashes I had seen on the Japanese aircraft were undoubtedly my de Wilde ammunition exploding and I was sure that very many rounds had hit it. This de Wilde ammunition exploded on contact and an incendiary core remained so that it was highly lethal to aircraft."

And of course there are other references as in Al Deere's "Nine lives"

Here's a brief description and cutaway:
http://cartridgecollectors.org/cmo/cmo07feb.htm


I think the round was named "observer"...been flying blue lately so I could be wrong.
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  #269  
Old 10-14-2012, 12:02 PM
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Originally Posted by *Buzzsaw* View Post
Salute

Many improvements in this pack, including Hurricane performance, and no stall at idle fix for British planes.

But the bug with the Spitfire's which do not allow them to climb over 18,000 ft remains although it has changed. Now you can climb over that height, but only if you reduce boost and rpm to low levels, any attempt to use combat power causes the engine to miss and cutout. Which means the Spitfire is losing power and speed at the altitudes most bomber formations operate at. And they are completely helpless versus 109's.
+1

most definately a "must fix" before 1C chucks support for CloD and dedicates all resources to BoM. Spit squadrons will not be at readiness for high altitude engagements until this one is squashed.
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  #270  
Old 10-14-2012, 12:02 PM
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Originally Posted by NLS61 View Post
.................
If they would be ineffective the pilots would have sawed them off altogheter as they also obstruckt forward above view.
...............
Actually it was the pilots that first fitted them. At first they used car mirrors. The manufacturers adopted the idea from them/their demands.
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