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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #241  
Old 09-11-2012, 10:02 AM
Continu0 Continu0 is offline
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B6, I have a request for the next patch:

Could you release the patch with the Possibility to TURN ALL FEATURES ON?
Even if they are not fixed, it is interesting to see them and maybe the Community can give Feedback anyway.
It would be great if you can release a short manual with the config-files explained, so users can decide on their own what they want to turn on or turn off.

For example I really miss the Fog in the morning.

Would be great!
Thank you for your work and time!
Continu0
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  #242  
Old 09-11-2012, 11:06 AM
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Kwiatek Kwiatek is offline
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Could you ask B6 if in beta RC or final patch we will get needed FM & performance fixes included:
- correct speed values for all fighters ( both british and german are too slow ecxpecially at low alts)
- correct engine ratings and power settings for Merlin engines (according to manuals)

Or when we should expect such deep FM & performacne fixes?
  #243  
Old 09-11-2012, 11:21 AM
Cataplasma Cataplasma is offline
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Quote:
Originally Posted by BlackSix View Post
I'm not sure, but let's see the results. I want to get and have some statistics.
I made some polls here about it, a long time ago...
  #244  
Old 09-11-2012, 01:06 PM
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il_corleone il_corleone is offline
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Quote:
Originally Posted by Continu0 View Post
B6, I have a request for the next patch:

Could you release the patch with the Possibility to TURN ALL FEATURES ON?
Even if they are not fixed, it is interesting to see them and maybe the Community can give Feedback anyway.
It would be great if you can release a short manual with the config-files explained, so users can decide on their own what they want to turn on or turn off.

For example I really miss the Fog in the morning.

Would be great!
Thank you for your work and time!
Continu0
+1

Yes B6,its there any chance we will going to see again the Reflections, fog, Etc in 1.0 Versions?, it doesent matter if is not optimized 100%, if we can turn off or on, its not going to be any problem, it is laged you turn of, if its not, you put it on, Thanks for your time!
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  #245  
Old 09-11-2012, 03:38 PM
PotNoodles PotNoodles is offline
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Quote:
Originally Posted by Continu0 View Post
B6, I have a request for the next patch:

Could you release the patch with the Possibility to TURN ALL FEATURES ON?
Even if they are not fixed, it is interesting to see them and maybe the Community can give Feedback anyway.
It would be great if you can release a short manual with the config-files explained, so users can decide on their own what they want to turn on or turn off.

For example I really miss the Fog in the morning.

Would be great!
Thank you for your work and time!
Continu0
+1

I'm getting fed up with some of the features been switched off. Fair enough if you are are going to switch them off for a short period of time, but not for this length of time. It's starting to look pretty bad flying around a small group of clouds that seem to just hang around you in a small circle and be nowhere else.

Last edited by PotNoodles; 09-11-2012 at 03:45 PM.
  #246  
Old 09-11-2012, 05:10 PM
BlackSix BlackSix is offline
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Quote:
Originally Posted by JG52Krupi View Post
Are we going to be receiving a beta patch readme?
If we know what has been fixed/worked on we could carry out more testing of the beta patch.
I understand this. When Readme will be ready then we'll publish its.

Quote:
Originally Posted by Kwiatek View Post
Could you ask B6 if in beta RC or final patch we will get needed FM & performance fixes included:
- correct speed values for all fighters ( both british and german are too slow ecxpecially at low alts)
- correct engine ratings and power settings for Merlin engines (according to manuals)

Or when we should expect such deep FM & performacne fixes?
Some FM & performance fixes will be in the RC patch. Final list is not ready.

Quote:
Originally Posted by Continu0 View Post
Could you release the patch with the Possibility to TURN ALL FEATURES ON?
Even if they are not fixed, it is interesting to see them and maybe the Community can give Feedback anyway.
It would be great if you can release a short manual with the config-files explained, so users can decide on their own what they want to turn on or turn off.
Quote:
Originally Posted by il_corleone View Post
Yes B6,its there any chance we will going to see again the Reflections, fog, Etc in 1.0 Versions?, it doesent matter if is not optimized 100%, if we can turn off or on, its not going to be any problem, it is laged you turn of, if its not, you put it on, Thanks for your time!
Quote:
Originally Posted by PotNoodles View Post
I'm getting fed up with some of the features been switched off. Fair enough if you are are going to switch them off for a short period of time, but not for this length of time. It's starting to look pretty bad flying around a small group of clouds that seem to just hang around you in a small circle and be nowhere else.
It's impossible. Some features was deleted, some features was reworked or replaced. We wrote new engine. Return to the initial version is not possible.
  #247  
Old 09-11-2012, 05:19 PM
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SlipBall SlipBall is offline
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Quote:
Originally Posted by BlackSix View Post

It's impossible. Some features was deleted, some features was reworked or replaced. We wrote new engine. Return to the initial version is not possible.


I know the team had to respond to all the complaints voiced after release, but this is real sad news...the 1.0v was full of beauty (Oleg's artistic eye, maybe lost now?), so I guess, oh well
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Last edited by SlipBall; 09-11-2012 at 07:59 PM.
  #248  
Old 09-11-2012, 05:33 PM
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JG52Krupi JG52Krupi is offline
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Quote:
Originally Posted by BlackSix View Post
It's impossible. Some features was deleted, some features was reworked or replaced. We wrote new engine. Return to the initial version is not possible.
Will such effects as reflection be returning, seems shame to loose them....
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  #249  
Old 09-11-2012, 05:54 PM
Pudfark Pudfark is offline
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Quote:
Originally Posted by BlackSix View Post
I understand this. When Readme will be ready then we'll publish its.


Some FM & performance fixes will be in the RC patch. Final list is not ready.


It's impossible. Some features was deleted, some features was reworked or replaced. We wrote new engine. Return to the initial version is not possible.
For me, I don't see how I can further be of assistance in "beta testing", when I don't have any idea what has changed? Or what is to be excluded? Or what is to be? I'm going to stop burning my gas and park it for a bit, until I see where things are going. A map would be nice.
  #250  
Old 09-11-2012, 06:17 PM
Tree_UK
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Hi Black Six, I understand you have written a new graphic engine, could I ask when we might see it implemented in CLOD or will it only be in the sequel?
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