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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #231  
Old 11-07-2011, 01:18 PM
ATAG_Bliss ATAG_Bliss is offline
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Had a good time ourselves. Don't know about the red side of the house, but us in blue bombers made it back safely. We did have some TS problems (kept getting disconnected etc.) on Jg27 server, but it did get better in the end.

Had no crashes or issues in game, only had lower FPS on the airfield, which seems normal for the amount of planes there.

It was nice to see another organized pairing by the reds in last minute fashion again
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  #232  
Old 11-07-2011, 01:20 PM
ATAG_Bliss ATAG_Bliss is offline
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Quote:
Originally Posted by SEE View Post
Regards Comms, my first time but Klem wrote in his post that he asked for Spit support and that wasn't relayed as each flight is in a different channel.

How is info supposed to be shared so that everyone gets to hear the calls ( I asked this at the beginning of the mission and some reference to flight leaders being on 'whisper' was made but it wasn't confirmed wether that was working or not)?

FPS was pretty low at TO due to the number of players (maybe the cause of several LE crashes?). I wonder if it would be possible to spread the groups over more airfields and associate them with a particular fighter type? It took a long time to get airborne which scuppered the plans for our Spits to form up and intercept at altitude ASAP.
I'm assuming reds did it like last time. Each flight group was assigned a leader, and all the leaders were setup in whisper. So you could either talk to your own channel, as a leader, or you could talk to all the flight leaders to relay info.
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  #233  
Old 11-07-2011, 01:23 PM
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Osprey Osprey is offline
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I don't need to know politics, I'm only interested in us having an organised defence against the Hun. The Hurricanes on taxi did indeed look marvellous and I know who the Spits were - next week I'll assign one of our senior chaps to take control of a Spitfire group by re-opening No.64 Squadron and dragging a few of them in. No.501 will take a hit on a couple of pilots in order to achieve this, it's a small gamble but we did get 10 in yesterday.

So for the mission chaps.....

Commanders Call Sign: No.64_Gromic
Unit Full Name: No.64 Squadron
Unit Tags: No.64_
Axis or Allied: Allied
Website URL: www.legionxiii.org/forum
Minimum Expected Turn Out: 2
Average Expected Turn Out: 4
Pilots "on paper" (Total Pilots): 8
Willing to take Public Players?: Yes, in fact we'll need to.
Preferred Aircraft: Spitfire I (CSP)
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  #234  
Old 11-07-2011, 01:25 PM
SNAFU SNAFU is offline
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There were just 2 of III./JG27 participating, due to the wide spread experience with the launcher.exe problem and we two were expecting to crash out any second, so it was hard to enjoy the flight or take it seriously (you don´t care so much anymore when you expect to crash any second). We were just two 109 so barely enough to contribute or achieve the objectiv of an advanced sweep over Dover. Anyhow, we took off and climbed to 6400m. On the way to Dover we were disctracted by some lonely LW planes flying around here and there. Over Dover it was all quiet and clear until it became appearant, that all the bombers were on a low level raid and no more will come on heights I thought they would. So we dived down, I scared a Spit of 3 Do17s and that seemed to be all. Later we went further down, to investigate was going on there around Dover. There I helped a bleeding 109 and scared off a Hurricane of his tail, when I was attacked by another Hurricane, I could evade and the Hurricane spun into the channel after a few (not serious) hits. Then a string of Hurricanes came down on me and there was no more getting away. My squadmate had an AAA hit and so I had to fight it out and ended in a collision, lost 0,5 wing but limped off closer to the coast, so I wouldn´t have to swim that far.

My experience is that more then 4 (6max) players on one comm-channel is more a nuisance than a help and it is hard to structure and organize groups (whisper keys to channel commanders etc) and we usaully communicate in our mother tongue, that`s why we stayed on our own TS.

Thanks for your work 5.JG27, it is a good start.
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  #235  
Old 11-07-2011, 01:35 PM
SYN_Jed SYN_Jed is offline
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Ah, Osprey, just worked out who was in the spits myself
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  #236  
Old 11-07-2011, 01:42 PM
SYN_Jed SYN_Jed is offline
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Quote:
Originally Posted by JG52Krupi View Post
Btw saw your vid of the reverse rof crash, best sim vid I have ever seen might have to copy it for cod . P.s. where did you get the idea behind that vid I swear I have seen something similar but can't put my finger on it...
SYN_MrWolf made the vid. Lot of ppl recognised something about it...prolly the music which was nicked from a dead island preview vid

Theres more here if you wanna look:

http://riseofflight.com/Forum/viewto...?f=346&t=22918

and:

http://paddyjed.proboards.com/index....lay&thread=962
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  #237  
Old 11-07-2011, 02:35 PM
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klem klem is offline
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Quote:
Originally Posted by Untamo View Post
I have been doing some server jumping, and I have never seen the game take more than about 2,5GB. Windows taking about 1GB so there's always been about 0,5GB free. Nevertheless, I've been thinking of getting some more RAM.
My apologies Untamo, I was talking total usage and I just rechecked. I'm sure I have seen 3.8Gb total in the past but of course there may havebeen other things running. Here's my breakdown as of now:

Windows only: 1.54Gb
Plus Teamspeak (+0.3Gb): 1.57Gb
Plus TS Notifier (+0.01Gb): 1.58Gb
Plus CoD...
in Menus (+0.3Gb): 1.88Gb
or
in Server Map Room (+1.37Gb) 2.95Gb
or
in spawned Hurricane MkI (1.54Gb) 3.12Gb and VRAM was 1.044Gb
That's with the channel map but I haven't looked while flying around.
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  #238  
Old 11-07-2011, 02:42 PM
Sven Sven is offline
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I didn't crash to desktop in this round

my rig:

AMD Phenom II x6
ATI Radeon HD5770
6 GB DDR3 RAM
Windows 7 64bit.

All settings high except ground details. Unlike last time I did had some FPS trouble over Dover. But that might have been because I ran into 20 enemy aircraft

Last edited by Sven; 11-07-2011 at 03:52 PM.
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  #239  
Old 11-07-2011, 02:48 PM
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klem klem is offline
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Quote:
Originally Posted by SEE View Post
Regards Comms, my first time but Klem wrote in his post that he asked for Spit support and that wasn't relayed as each flight is in a different channel.

How is info supposed to be shared so that everyone gets to hear the calls ( I asked this at the beginning of the mission and some reference to flight leaders being on 'whisper' was made but it wasn't confirmed wether that was working or not)?

FPS was pretty low at TO due to the number of players (maybe the cause of several LE crashes?). I wonder if it would be possible to spread the groups over more airfields and associate them with a particular fighter type? It took a long time to get airborne which scuppered the plans for our Spits to form up and intercept at altitude ASAP.
We organised Flight leaders to have a whisper key with all the Flight leaders on it. It worked fine, we all knew how to do it, but if there are flights on some other TS we are wasting our time. I didn't even realise the SYN guys were flying.

Sorry guys but if we can't even agree on a comms server then why are we bothering with these scenarios? The whole point is to work together with a plan oherwise you may as well jump onto any old server and play your own game. I really don't have time for 'I wont talk to him'. You're spoiling it for everyone else.

I understand there's some 'history' so why are we using the ATAG TS? Why not the Jg27 one provided? Or would you like me to try to find another one?
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  #240  
Old 11-07-2011, 02:51 PM
BGs_Ricky BGs_Ricky is offline
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Again really enjoyed the mission.

The procession of Hurricanes taxiing at Hawkinge was great.

The combat also felt very realistic, getting from a sky full of planes to an empty one in a matter of few minutes.

The new sounds are amazing, hearing a Spit land just after me back at Hawkinge while sitting at the dispersal really sounded and looked lifelike.

Had a few stutters at take-off and when bouncing the Stukas.

No crashes in two sessions, my specs are below and I run the sim at med-high settings.

SYN_Ricky

Last edited by BGs_Ricky; 11-07-2011 at 03:23 PM.
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