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IL-2 Sturmovik The famous combat flight simulator.

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  #231  
Old 03-06-2011, 03:02 PM
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ElAurens ElAurens is offline
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Originally Posted by Heliocon View Post
But arma 2 is also a flightsim
Best laugh Ive had yet today.

Your credibility just went into the minus column.

There is no part of ArmA II that can be called a flight sim. The "FM" is totally canned, there are no structural limits of any kind, no cockpit instrumentation, no real damage model, and AI that make IL2 AI look like Albert Einstein. Last night I watched one of my squad mates in our regular ArmA II OA session doing aerobatics in a C-130. (He is a real pilot).

Hilarious.

Immelmans, Cuban Eights, outside loops, hammer head stalls, tail slides, prolonged inverted flight etc... A real C-130 would have torn it's wings off.

The only thing worse than ArmA II's aircraft is it's protrayal of armor.

ArmA II is an infantry tactics simulator, nothing more, nothing less.

It's a great game, but it's no flight sim.
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  #232  
Old 03-06-2011, 03:08 PM
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Xilon_x Xilon_x is offline
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impossible i realty aereobatic manouvres whit ERCULES C130 is fantascience.
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  #233  
Old 03-06-2011, 03:09 PM
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Originally Posted by addman View Post
I would like to see what the ground in ArmA II looks like from 20k up in the air. Somebody who have the game, plz take a screenshot from that altitude and let's compare it with the high altitude screens we've seen of CoD.
Impossible to do.

The game cannot draw details that far away. You might be able to get it up to 3000 meters and get a screen shot, if you have a really good computer.
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  #234  
Old 03-06-2011, 04:56 PM
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Originally Posted by ElAurens View Post
Impossible to do.

The game cannot draw details that far away. You might be able to get it up to 3000 meters and get a screen shot, if you have a really good computer.
That was the point of my question. There is no comparison between the two. It's like comparing Tetris to Pro Evolution Soccer, they're both about scoring but that's where the similarities end.
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  #235  
Old 03-06-2011, 06:00 PM
BadAim BadAim is offline
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That was the point of my question. There is no comparison between the two. It's like comparing Tetris to Pro Evolution Soccer, they're both about scoring but that's where the similarities end.
+1 Brilliant. Too many people are biting into an apple and complaining that it doesn't represent an orange correctly!
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  #236  
Old 03-06-2011, 07:53 PM
GnigruH GnigruH is offline
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arma 2 is also a flightsim
Oh rly?
BFBC2 is as well.
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  #237  
Old 03-06-2011, 08:37 PM
Insuber Insuber is offline
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Oleg, Luthier - the videos are beautiful. Tank you, the game seems to surpass my expectations. The amount of small details of the Stuka model is amazing and never seen before in a flight sim.

Insuber
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  #238  
Old 03-06-2011, 08:39 PM
BG-09 BG-09 is offline
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Default At the Attention Of Mr. Oleg Maddox. URGENT!!!

Dear Oleg, Sir, please look very carefully at the exhaust tubes/pipes of 3D model of the Bf-109!
There is very big texture/skin problem with the exaust pipes and the lower (inner) side of the metal sheet ribbon covering them from above /clearly seen on this close picture:

http://fooblog.mexxoft.com/il2cod-sc...ts-24-02-2011/

Look at the left exhaust tubes of the Bf-109: there is some white stain at the end of the second left exhaust tube, and some ugly painting on the lower (inner) side of the metal sheet ribbon, covering all tubes from above!!! What a huge PROBLEM!!! Immersion killer! Please fix it!
I see this problem at the wallpapers Bf-109 from the update: "Friday update and discussions 2011-03-04", too!

Kindest regards!
BG-09
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  #239  
Old 03-06-2011, 08:53 PM
kalimba
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Originally Posted by BG-09 View Post
Dear Oleg, Sir, please look very carefully at the exhaust tubes/pipes of 3D model of the Bf-109!
There is very big texture/skin problem with the exaust pipes and the lower (inner) side of the metal sheet ribbon covering them from above /clearly seen on this close picture:

http://fooblog.mexxoft.com/il2cod-sc...ts-24-02-2011/

Look at the left exhaust tubes of the Bf-109: there is some white stain at the end of the second left exhaust tube, and some ugly painting on the lower (inner) side of the metal sheet ribbon, covering all tubes from above!!! What a huge PROBLEM!!! Immersion killer! Please fix it!
I see this problem at the wallpapers Bf-109 from the update: "Friday update and discussions 2011-03-04", too!

Kindest regards!
BG-09
Good one.... I would like to have your opinion regarding :

Pilot's size
Spitfire marking colors
Choice of leaves in trees
Color of grass in summer in England
Tracers size and looks.



Thanks !
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  #240  
Old 03-06-2011, 11:23 PM
Skoshi Tiger Skoshi Tiger is offline
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Originally Posted by BG-09 View Post
What a huge PROBLEM!!! Immersion killer! Please fix it!
If your talking about the white triangle on the exhaust outlet second from the front then your right. There is a problem. But "Huge PROBLEM!!! Imersion Killer!" Are you slightly over reacting? Honestly, I haddn't noticed it before you pointed it out. Even had to zoom into the screen shot to see it clearly.

When I am in a dog fight and a 109 flashes accross my windscreen at 400kph, I doubt I'll even notice (It will be obscured by exhaust flames ). I don't think it will spoil my immersion in the game.

Surely this falls into the realm of "Please fix when the opportunity arrises".

For me Immersion Killers will be framerate issues, Objects popping in at set distances and changes in LODs. Most of these are dependant on the power of our computers and the settings that we use, and we won't get to see if they even exist until the game is released.

Cheers!
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