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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #221  
Old 08-09-2011, 02:40 AM
catito14 catito14 is offline
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For online we still need the FXAA patch.
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  #222  
Old 08-09-2011, 02:53 AM
chungpe84s chungpe84s is offline
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Awesome
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  #223  
Old 08-09-2011, 03:20 AM
LoBiSoMeM LoBiSoMeM is offline
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Quote:
Originally Posted by catito14 View Post
For online we still need the FXAA patch.
Three tiny archives... dxgi.dll, Fxaa3_11.h and shader.hlsl... Not even a "patch"...

We just need that MG tell Valve that we aren't "cheaters" if VAC see this three archives in CloD main folder... It's really simple!
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  #224  
Old 08-09-2011, 03:37 AM
catito14 catito14 is offline
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Quote:
Originally Posted by LoBiSoMeM View Post
Three tiny archives... dxgi.dll, Fxaa3_11.h and shader.hlsl... Not even a "patch"...

We just need that MG tell Valve that we aren't "cheaters" if VAC see this three archives in CloD main folder... It's really simple!
Great, i didn´t know that . Well, in the actual condition even a 1 byte file could be considered like a patch .
Hope that MG put this 3 archives formally, and lets play it online with FXAA.
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  #225  
Old 08-09-2011, 05:28 AM
Timberwolf Timberwolf is offline
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Great that the sounds will be up to par with a 2011 game rather then the old ones from 2005

Good to know that the physics of landing will be corected I'm just hoping maybe some speed and lift will be added to this inflight The physics of flight feel sluggish at best

As for the new grafix samples Before looks better then after

( after ) In cockpit looks better your able to read the panel better

( Before ) Distance looks better water is less "misty" looking

I play the offline missions now and then and played online 2 times since April Still waiting for a good online battle sim like the ones i played 4 years ago
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  #226  
Old 08-09-2011, 08:43 AM
Filthy Pierre Filthy Pierre is offline
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Looks like from the screen shots its just made lighter and added more haze to the distance. Otherwise looks the same. Not that its a bad thing it looks alright to me. Just needs to be made smoother. I haven't seen one video of the game without a stutter and low level with buildings.
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  #227  
Old 08-09-2011, 08:59 AM
cellinsky cellinsky is offline
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Cool

Thanks for the update, sounds promising so far..

Regarding the screens:
Love how the haze is done now. More like an european standart day. I assume it depents on weather-conditions set in MB, but seems to blend much better with the ground. Desert conditions are still possible I hope.

Ground-colors are much better. Love the greens now. But IMHO, overall its too dark/heavy now (12 oclock am, sunny day?). The roads should stick out more as an example...

Judging from my car-and cessna-pit on a sunny day: deep-shadows should be darker. The current pits have a bit too much contrast for my taste, but it brings the pit to life like no other sim does. Please keep this.....

Great Job however, looking forward to put an ear on this ..............

Last edited by cellinsky; 08-09-2011 at 11:33 AM.
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  #228  
Old 08-09-2011, 01:19 PM
TomcatViP TomcatViP is offline
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Hi Devs,

Thx for this very promising update (again)

Just my own though but pls bear in mind that I did not read all of the above post and might duplicate some one here :

The railroad network in France might hve been dominated by French machines. The state run company (the SNCF) had 2/3rd of it's assets and workers sized by the Germans with 1000 locomotive and 35000 wagons requisitionned as early as July 40.

If you are going to invest in extensive research on this subject you might be out of topic (unles you want to re-use this for a late theater )

Anyhow IMHO a German locomotive strafed at 500kph look like very much as its French counterpart

~S!

Last edited by TomcatViP; 08-09-2011 at 01:22 PM.
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  #229  
Old 08-09-2011, 02:08 PM
Cataplasma Cataplasma is offline
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Nice pics but still no mention about the sli compatibility...

Blair of NVIDIA said:
" "IL2:Cliffs of Dover" requires a Patch that enables SLI without Errors. I have managed it under DX10 and SLI, but unfortunately only with Flickering and that is useless. The Game needs Adjustments and I think therefore exists no Driver SLI Profile."

Sli working and 3D vision could be the icing on the cake...
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  #230  
Old 08-09-2011, 07:42 PM
DUI DUI is offline
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After reading for months in this forum this update news was enough of a reason to register finally.

Even I am already quite content with the current status of CoD I am really looking forward to the update. It probably will be the first time that I will also try the beta version!

Thank you very much for the good news and great work so far and yet to come!

Best regards
DUI

Btw: Big thanks to Nikita who created my account manually.

Last edited by DUI; 08-09-2011 at 08:29 PM.
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