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#221
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Why?
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#222
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Another question - The Bf 110 G-2 loadout with Mk 108 cannons and the B.k. 3.7 only allows firing both at the same time, pressing "Weapon 2", making this load-out unusable. Could this be changed so the Mk 108's are Weapon 1? Or vice versa. |
#223
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I have to say I´m very happy with the result we see from TD, il2 become a very nice and now a far more complex simulation, more than I could expect 10 years ago!
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#224
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The short answer is because they aren't exactly following Maddox Games specs. There is a bit more to that, though, but since I am not a modeller I am not fully fluent in the gibberish they use for slang and so I am not really in the position to give the full background.
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#225
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Any chance of re-mapping the P-38 so skins aren't mirrored on the opposite side, which leads to numbers and letters being the wrong way round?
Any chance of 3D smoke and vapour effects, along with gun barrel smoke and tracer smoke from non-cannon gunfire? Actually, if I could have one request to be 'fixed' or edited, please,please,please can you tone down the muzzle flash effect on all aircraft. The Yellow/Green flash on the fuselage is just completely wrong. It's like JUly 4th on the side of the aircraft when the guns are fired. Is it possible to just remove that flash effect completely? Cheers, MP |
#226
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Have you ever fired a gun in RL?! the flash is large in the dark and still visibel at day so .. think about it
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#227
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#228
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Muzzle flash should only be visible at night, or in darkened conditions, like an indoor shooting range.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#229
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Since MDS is going to be included in 4.10 (Hurey!
![]() Also two other things: 1. How about adopting the sHr's 6DoF mod too? It adds a lot to the game and there are small minuses (many corrected already). 2. How about wide screen support with proper FOV so people with (stadard nowdays) wide screen monitors see more of the game. Thanks. |
#230
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I agree with this, it'd be nice to not have to run the FOV Changer application just to make the sim usable in triple screen.
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