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#221
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Geez, this thread just makes my day, it never fails. I actually get bummed out when there are no new posts in here for a day.
When I see someone come in these forums and show me a video of them flying a P-51 or FW190 and they say this FM in "that game" is right on the money, then I will start comparing every other game's FM to that one. The truth is No one has ever flown one of these planes. We have some stats in some books and even most of those stats have been contradicted by interviews with real WWII Aces. So who can really say anything about these WWII FMs in any of these games. WOP visually is almost a form of art. They could change some settings and make it look real as heck, maybe they will. I will say this the city layouts are more historically correct then any flight sim to date, that I know of. The ground/citys were made with real wwII aerial photographs, and WWII photos of the buildings and citys, the streets are exactly the way they were back then. They spent a long time making it and I for one am very impressed. I know we have amazing sims with perfect replication of todays places but is there any maps out there that it took a year or more to make, that perfectly match the aerial photographs from the time frame of WWII clear down to each street ? Maybe there are ? As of right now, WOP is the only one that I know of. Now the closest we have to real flight and FM's is Xplane 9 and it can be certified for flight hours towards your PPL in different aircraft . I thank you guys for so many great posts ! It beats Tv in my book ! DESODE Last edited by Desode; 01-08-2010 at 02:54 AM. |
#222
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I can see how it might be frustrating for you, when you don't understand what people are talking about. My suggestion is to keep playing "BoP" and don't worry what other people think...Just enjoy your game play... ![]() |
#223
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My vision was good enough to get a private pilots license. 22/20 left eye, 24/20 right.
BTW Its W.o.P -- and I never worry about what fanbois have to say. It would be quite a feat, for a 'keyboard jockey' to frustrate me. Indeed this thread is proof positive that the reverse is true ![]() Thanks for your concern though. |
#224
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It would be wonderful if the chaps from Flying Legends, BBMF, USAF Heritage Flight and other companies commented in the game's flight model. Then we'd get a decent veredict.
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#225
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err, I tried downloading the demo [yuplay download] and my Norton AntiVirus (sonar) ripped it out of the folder the exe was saved in when I tried to run it and stomped on it, as "acting suspiciously on this computer".
is this just one of those "false postives"? the AV lists the actual site as safe HTTP download wants a premium subscription fee, which is just plain c.r.a.p. and I won't use bittorrent |
#226
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I`m editting this after reading Desode`s comments, I know your comments may not be aimed at me in particular and I`m not saying I could recognize the FM of any plane in particular flown in WW2 but I have flown and can tell the difference between realistic and Uber....As I would suspect alot on here could do the same, even without actual flying time.But if your highly versed in the attributes of some of the fighters simulated on here you would aslo be able to tell the difference in FM....and I agree with you it still beats TV ![]() F_3 Last edited by Flagrum_3; 01-08-2010 at 02:25 PM. |
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F_3 |
#228
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Eeeer what are you guys complaining about? WoP is just a half arcade half sim WW2 aircraft game with very nice graphics and a decent gameplay. Leave it as it is!
![]() Yes, it's not a sim, so nothing in the game is meant to be 100 or 90% accurate. But it's a good game to get people want to move further to playing sims! It fills the gap between pure arcade games and sims. Isn't it what was needed to help people cross the bridge towards sims? Geee. |
#229
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Well, stall behavior in Il-2 has always been a little wonky, but yaw from engine torque/p-factor/gyro-precession/prop wash seems to only have been implemented after Pacific Fighters. Before it seemed planes were on rails and all I had to do was point a vector and go there.
I'm not saying that FM for specific aircraft are better than before. As I've never flown in a WWII plane, I can't argue about anything in that area. What I was talking about was overall 'feel' and impressions. The latest version seems better than the oldest, but let me be the first to say that it is still very far from perfect. Sadly, even using a restored plane to base a flight model off of is still imperfect. Today, those planes use different fuels, and are never opened up to full power, to prevent any kind of damage to the priceless and rare engines. It would involve a lot of extrapolation, which may end up being way off, and the costs of taking a WWII plane up with accelerometers would be immense for any flight sim developer. |
#230
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