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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #211  
Old 04-09-2012, 11:24 AM
kendo65 kendo65 is offline
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Quote:
Originally Posted by furbs View Post
The preview on the DVD looked much better because of the more organic layout, hedgerows and much much better colours.
The terrain blended in much better with the towns and roads which leads to a more realistic feeling.
Agreed. I would LOVE to have something that looked like that.

They absolutely nailed the English countryside with that version.
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Last edited by kendo65; 04-09-2012 at 11:29 AM.
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  #212  
Old 04-09-2012, 11:45 AM
kendo65 kendo65 is offline
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Ok - something strange.

I've wondered about this for a while. I saved a few of the videos from the Igromir show. One in particular showed a Hurricane flying over the English countryside.

I've just done a few screenshots from the video. This is the pre-release DX version of the game remember, but look at the terrain layout...

hedgerows, nice layout - looks very like the Open GL???

So what's going on?
Attached Images
File Type: jpg Igro1.jpg (129.9 KB, 119 views)
File Type: jpg igro2.jpg (127.0 KB, 113 views)
File Type: jpg igro3_c.jpg (134.4 KB, 111 views)
File Type: jpg igro4.jpg (129.7 KB, 96 views)
File Type: jpg igro6.jpg (127.8 KB, 90 views)
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Last edited by kendo65; 04-09-2012 at 12:02 PM.
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  #213  
Old 04-09-2012, 11:49 AM
Tree_UK
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Thanks for the update blacksix, a couple of questions if i may,

Recently you stated that the patch was going to be released but a last minute glitch with decals prevented this happening, previously to this news there was another last minute problem although I cant for the life of me remember what it was, now we have another last minute issue with the particles. Are we to assume that the first last minute patch killer was fixed but it then affected the decals which when fixed affected the particles?
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  #214  
Old 04-09-2012, 11:53 AM
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furbs furbs is offline
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Quote:
Originally Posted by kendo65 View Post
Ok - something strange.

I've wondered about this for a while. I saved a few of the videos from the Igromir show. One in particular showed a Hurricane flying over the English countryside.

I've just done a few screenshots from the video. This is the pre-release DX version of the game remember, but look at the terrain layout...

Hedgerows, nice layout - looks very like the Open GL???

So what's going on?

Not sure, but that looks a little different and better to what we have now...maybe just a test of a area?
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  #215  
Old 04-09-2012, 12:04 PM
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philip.ed philip.ed is offline
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Quote:
Originally Posted by kendo65 View Post
Ok - something strange.

I've wondered about this for a while. I saved a few of the videos from the Igromir show. One in particular showed a Hurricane flying over the English countryside.

I've just done a few screenshots from the video. This is the pre-release DX version of the game remember, but look at the terrain layout...

hedgerows, nice layout - looks very like the Open GL???

So what's going on?
They've certainly attempted it. I'm not sure what's changed, but the layout looks a lot better.

Currently, it's not a case that they need more trees: rather they need less trees and more hedgerows.
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  #216  
Old 04-09-2012, 12:08 PM
kendo65 kendo65 is offline
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Is it possible that what we want IS in there, but for whatever reason (probably performance or bugs) it was removed from the release version??

It's an intriguing possibility. I'd certainly feel very happy if I thought they could put it back to that as easily as they apparently changed it?

p.s. welcome back Tree
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  #217  
Old 04-09-2012, 12:10 PM
ChocsAway ChocsAway is offline
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Originally Posted by 150GCT_Veltro View Post
Considering how is the England landscape, is a good news you guys have changed team for the russian landscape.

For the future, if we'll never have a future for the BoB, would be nice have a new English landscape rebuild from scratch, even if as a third party work.
I've only just started to re-visit the forum after a fairly long break.

It has been my opinion for a very long time that the devs 'hearts' have never been included within the development of CloD. I feel they are keen to now use it as a sketchpad for BOM and that CloD may never reach its true potential.

As for BOM...well I for one will not purchase it unless they one day make a decent fist of CloD, ie make it at least playable without the micro-stutters and implement the myriad of missing (promised)features. Even then, I'm not sure I'd be interested in what is essentially (correct me if I'm wrong) a tarted up version of the original IL-2. That is a personal opinion though and I'd have much rather seen the much ignored Korean theatre given a fair crack of the whip this time around.

I'm still on board though and would love to see CloD working in all its glory, but I still have my doubts as I did 6 months ago. I personally feel we've been fed an awful lot of 'waffle' by the devs since the last beta patch was released and I just hope the graphics engine re-write will have been worth the wait. Then there will probably be an even longer wait for the missing features to be implemented...that is if they decide to go that route rather than concentrating all of their efforts on BOM.

The patience of many on here (not speaking for everyone) including me has been pushed to the limit and I think the devs have to do something positive soon to avoid a 'rats leaving a sinking ship' scenario (or did that happen already!). In the end I only want Clod to work as advertised and include the promised features that I payed for.

It has to be said that in a year plus since release very little has improved with the sim and although the 'avid' fans (not going to use the 'fan***s' word ) might disagree with me the devs have IMO deserved the amount of 'flak' that has been directed towards them from digruntled purchasers of CloD.

I hope that they are able to redeem themselves soon and go someway to making CloD into what they claimed it would be before we see BOM.
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  #218  
Old 04-09-2012, 12:12 PM
Luftwaffepilot Luftwaffepilot is offline
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Quote:
Originally Posted by kendo65 View Post
Ok - something strange.

I've wondered about this for a while. I saved a few of the videos from the Igromir show. One in particular showed a Hurricane flying over the English countryside.

I've just done a few screenshots from the video. This is the pre-release DX version of the game remember, but look at the terrain layout...

hedgerows, nice layout - looks very like the Open GL???

So what's going on?

I wondered that myself. The igromir videos, although mostly taken with a pocket calculator, looked much better, better colors, better contrast and better feel of Britain.
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  #219  
Old 04-09-2012, 12:15 PM
=FI=Scott =FI=Scott is offline
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Originally Posted by Tree_UK View Post
Thanks for the update blacksix, a couple of questions if i may,

Recently you stated that the patch was going to be released but a last minute glitch with decals prevented this happening, previously to this news there was another last minute problem although I cant for the life of me remember what it was, now we have another last minute issue with the particles. Are we to assume that the first last minute patch killer was fixed but it then affected the decals which when fixed affected the particles?
Asked 'while you were away' Answer- nothing....

Unless you have a ban fetish Tree, perhaps watching this play out is a better option. Otherwise perhaps Helgas House of Pain would suit better ?
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  #220  
Old 04-09-2012, 12:55 PM
ChocsAway ChocsAway is offline
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Originally Posted by Tree_UK View Post
Thanks for the update blacksix, a couple of questions if i may,

Recently you stated that the patch was going to be released but a last minute glitch with decals prevented this happening, previously to this news there was another last minute problem although I cant for the life of me remember what it was, now we have another last minute issue with the particles. Are we to assume that the first last minute patch killer was fixed but it then affected the decals which when fixed affected the particles?
Lol! Nice one Tree!
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