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#211
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to make the dots bigger ![]() most FPS's are user altered to run @ 90 deg FoV and in those games running a high FoV is considered a cheat... altering the Fov for zoom, is to "assume" a zoom bearing in mind the technical limitations of monitors. Field of View is associated with magnification yes, I've never denied that, however, they are not same thing as you claimed earlier.
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Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. Last edited by Wolf_Rider; 04-27-2012 at 01:35 PM. |
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Ok tell me you're just being an ass now!
But seriously, the dots get harder to see at smaller fovs because of the way they work - they remain the same size in terms of pixels, except now they are further apart and harder to see. Try it! The main reason you'd want to use a 1:1 view is not to make dots bigger, but to actually FOREGO (mostly) the need for dots! By making the apparent size of distant aircraft as close to reality as possible, they disappear at the appropriate distance, meaning that dots are no longer necessary. Remember, dots are artificial rendering modifications introduced by 1C to make spotting aircraft at long distances possible at larger fovs (70/90) - to simulate a real pilot's spotting ability. Quote:
In IL2 CLoD, the difference is that fov facilities are provided and officially sanctioned so its not a cheat. When it comes to zoom in games though, FOV is what is used to zoom the view by developers, whether we are talking about binoculars, telescopes etc. Thats just a fact Quote:
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What you've said, by contrast, is things like this; Quote:
By the way, FOV is very dependent on how far you sit from your monitor and how big it is, and we are by no means helpless as players when it comes to improving our visual acuity. Remember this formula? FOV = ((((screenwidth/viewer distance)/2)tan-1)2) Depending on how large your monitor is and particularly how close you sit to your monitor, the 1:1 (or 'optically correct' according to valve) FOV changes a lot! Lets use my own monitor as an example. My monitor is a 22" CRT that is 41 cm wide on its viewable area (thats screenwidth). So let's see what my 1:1 (ie, optically correct FOV where objects appear roughly as large in terms of apparent size/angular size as in reality) is for various viewing distances: 1 metre - 1:1 FOV = 23 degrees 90 cm - 1:1 FOV = 25 degrees 80 cm - 1:1 FOV = 28 degrees 70 cm - 1:1 FOV = 32 degrees 60 cm - 1:1 FOV = 37 degrees 50 cm - 1:1 FOV = 44 degrees 40 cm - 1:1 FOV = 54 degrees 30 cm - 1:1 FOV = 68 degrees 20 cm - 1:1 FOV = 91 degrees Notice the fov's I have highlighted. These are the distances at which the relevant FOV appears as near to reality as possible given my existing monitor. If I sit 80cm away, then at 30 fov objects appear roughly as large (and thus easy to spot) as in reality. If I sit 30 cm away, then at 70 fov objects appear roughly as large as in reality. If I sit at an eye-crushing 20cm, then at 90 fov objects appear roughly as large as in reality. Note that 'dots' are more visible at 70/90 fov, and if I sit very close, spotting them will probably be too easy. Notice also how much the 1:1 FOV changes based on just viewing distance! A larger monitor would also have a big effect. Now remember - 1:1 FOV is the FOV setting at which individual objects on the screen APPEAR ROUGHLY AS LARGE TO OUR EYE AS IN REALITY. Anytime I go BELOW the 1:1 FOV for any given setting - for example, if I am sitting 50 cm away from the monitor and switch to 30 FOV - I am actually MAGNIFYING objects compared to reality, and making more detail visible than a real pilot could see! So yes, its very possible to gain a large advantage over other players just by moving closer to your monitor, let alone using a larger monitor! And this is not just about 30 FOV - its the same for ANY fov setting - just by moving closer, my 'dots' are indeed getting bigger ![]() Last edited by irR4tiOn4L; 04-27-2012 at 02:03 PM. |
#213
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![]() now you're just being plain rude (I'll bet you vote Labor too ![]() Quote:
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Look down a tube with one eye, what happens? *and an edit for the incessant edits... Quote:
Slightly bigger yes, but in reality all that is achieved is a clearer definition and perhaps eye damage. and "let alone using a larger monitor"? well that is part of your problem right there ![]()
__________________
Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. Last edited by Wolf_Rider; 04-27-2012 at 02:26 PM. |
#214
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Btw, I don't vote Labour. Stereotypes ey! Quote:
![]() It's important to seperate what you see with what is happening. Quote:
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If everybody suddenly had wraparound monitors, games could suddenly use much wider fovs. But they would still need to use FOV to zoom in. Remember also that FOV doesnt have to be all or nothing. Modern games can have a general view with one fov and a display within that (like say a sniper scope) that actually renders part of the scene at a different FOV. But FOV is what is being used, period. Quote:
Are you not doing well online? Feel the need to blame the game's sanctioning for fov changes? Well thats too bad. 1C officially sanctions it so its not a cheat. It also happens to make dots harder to spot although it is very useful in other ways, and widely used. Anyway, I thought you were against whining? What makes you different? You're a bit slow aren't you ![]() Let me repeat once more. In practice and my testing, the dots are actually harder to spot in 30 fov. Try it. You'll see ![]() Quote:
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I agree on the eye damage though. Never said it was practical - just possible. ![]() Quote:
A larger monitor can, in the strictest sense of the word, be an unfair advantage. If there were an IL2 professional tournament (in like a tournament hall or something), things like this would need be standardised. But I am not against people using larger monitors of course! A larger monitor is nicer to look at and covers more of your field of view (while still sitting a decent distance from it) which is ultimately more realistic and comfortable. As for the developers addressing this. I don't know what you are talking about - but I reckon the developers should have no business telling people what monitors to use online. If I had a wraparound, 360 degree view monitor handy, i'd want Cliffs of Dover to support it no matter what certain online knobs thought about it. Last edited by irR4tiOn4L; 04-27-2012 at 02:37 PM. |
#215
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which translates as "make the dots bigger"
__________________
Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. |
#216
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Boy, you really didn't do well in school, did you? I bet corporal punishment was banned when you were a kid. Too bad.
The dots ONLY means the high contrast pixels that appear instead of aircraft at long distances. And those don't get any bigger. Go on. Try it and prove me wrong! IF it looks like an ass, smells like an ass and talks like an ass.. Anyway, you've had your fair chance. You want to stay ignorant? Your choice. Last edited by irR4tiOn4L; 04-27-2012 at 02:43 PM. |
#217
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http://forum.1cpublishing.eu/showthread.php?t=6909
__________________
Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. |
#218
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wot?? and no three minute warning? spin it around all you want.... Quote:
which translates as "make the dots bigger"
__________________
Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. Last edited by Wolf_Rider; 04-27-2012 at 02:51 PM. |
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Note that they do not say anything about large monitors or aircraft dots. How old are you? Last edited by irR4tiOn4L; 04-27-2012 at 03:03 PM. |
#220
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and according to you, I would be 7. what's your next one, perhaps something about special needs? Quote:
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Which I suggested before, along with a penalty for in cockpit binocular use. Penalty being one hand off the stick or off the throttle (adding an exit pupil penalty as well) coded in.
__________________
Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. Last edited by Wolf_Rider; 04-27-2012 at 03:37 PM. |
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