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#211
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Darn double post :/
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i5 2500k - Asus P8P67Pro - Crucial M4 64GB - 8GB DDR3 - Geforce Ti 560 1GB - Xonar DG - W7 X64 SP1 Last edited by Dano; 09-08-2011 at 09:02 AM. |
#212
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FPS, sounds and colours great btw
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ASUS P6X58D MBoard i7 950 3.07GHz O/C @4Ghz Corsair H100 water cooled ASUS GTX 570 1280MB 6GB Patriot DDR3 Mem Realtek High Definition Audio Asus 27" 3D Monitor Win 7 64 bit Professional Track IR5 Saitek AV8R-01 |
#213
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I have problems with switching view to desktop. When playing quick mission only flying and sightseeing it's ok. When I load some mission with action, after some gun firing game freezes, then minimize. I get desktop. I can't switch to game (even with alt+enter). It brings me immediately to desktop again. If I'm quick enough with alt tabbing and then ESC I get in game menu. But when returning to fly again desktop. I must exit game and start it again. I haven't got this problem before.
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#214
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Pics are posted on 3rd side. I was set epilepsy filter off and now is everithing ok. Latest Nvidia drivers. conf.ini [BOB] EpilepsyFilter=0 [window] DepthBits =24 StencilBits=8 DrawIfNotFocused=0 SaveAspect=0 Render=D3D10_0 width=1680 height=1050 posLeft=0 posTop=0 ColourBits=32 FullScreen=1 ChangeScreenRes=1 Frequency=59 [NET] speed=100000 localPort=27015 serverName=My Server serverDescription=IL-2 Sturmovik: Cliffs of Dover serverInfo1= serverInfo2= serverInfo3= serverInfo4= VAC=1 maxPlayers=16 socksEnable=0 socksHost= socksPort=1080 socksUser= socksPwd= host=216.52.148.29 port=27016 [Console] IP=20001 UseStartLog=1 WRAP=1 PAUSE=1 HISTORY=1024 HISTORYCMD=1024 PAGE=20 LOG=1 LOGTIME=0 LOAD=console.cmd SAVE=console.cmd LOGFILE=log.txt LOGKEEP=1 [rts] tickLen=30 ProcessAffinityMask=14 maxTimerTicksInRealTick=20 ; 0 - not use, 1 - show cursor and not capture, 2 - not show cursor, and capture mouseUse=2 ; 0 - not use, 1 - use if hardware exist joyUse=1 ; 0 - not use, 1 - use if hardware exist trackIRUse=1 DisableIME=0 culture=en-GB [rts_mouse] SensitivityX=1.0 SensitivityY=1.0 SensitivityZ=1.0 Invert=0 SwapButtons = 0 [rts_joystick] FF=1 [core] RandSeed = 0 TexQual=2 TexFlags.PolygonStipple=0 Shadows=1 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 LandShading=2 LandDetails=2 Sky=3 Forest=2 VisibilityDistance=3 LandGeom=2 DrawCollisions=1 Water=1 Effects=2 EffFlags.Light=1 EffFlags.SpriteRender=0 Grass=3 CordEffect=1 UseFog=0 UseLandCube=1 UseLandConnectedObject=1 LinearObjectManager=1 Roads=1 Sun=1 Clouds=1 EffFlags.LightSpritesProj=1 ShadowMapSize=5 TexFlags.AsyncLoad=1 TexFlags.ShowTexture=0 SimpleMesh.SWTransform=0 SimpleMesh.QuadTreeClip=1 SimpleMesh.InstancingHW=1 EffFlags.LightContextSprites=1 CloudsFlags.Detailed=1 TexFlags.CreateHDR=1 Decals=2 EffFlags.SWLight=0 TexFlags.CockpitOnePass=0 MegaTexture=0 TexFlags.Reflection=0 RenderTargetQual=3 MSAA=2 MeshStatics=2 MeshStaticsDetail=3 SimpleMesh.QTNoCompose=0 MeshFirstLod=0 MeshShowLod=0 SpawnHumans=1 TexFlags.SSAO=0 TexFlags.VSync=1 TexFlags.FastTransparency=1 [sound] SoundUse=1 DebugSound=0 SoundEngine=1 Speakers=1 Placement=0 SoundFlags.reversestereo=0 RadioFlags.Enabled=1 RadioEngine=2 MusicVolume=14 ObjectVolume=7 MusState.takeoff=1 MusState.inflight=1 MusState.crash=1 MusFlags.play=1 MasterVolume=14 Attenuation=7 SoundMode=0 SamplingRate=0 NumChannels=2 SoundExt.occlusions=1 SoundFlags.hardware=1 SoundFlags.streams=1 SoundFlags.duplex=1 SoundExt.acoustics=1 SoundExt.volumefx=1 SoundFlags.voicemgr=1 SoundFlags.static=1 VoiceVolume=8 Channels=1 SoundFlags.bugscorrect=0 SoundExt.extrender=0 SoundSetupId=8 ActivationLevel=0.02 Preemphasis=0.8 RadioLatency=0.5 AGC=1 PTTMode=1 RadioFlags.PTTMode=0 RadioFlags.PlayClicks=1 ActLevel=9 MicLevel=10 SoundFlags.UseRadioChatter=0 SoundFlags.AutoActivation=0 SoundFlags.forceEAX1=0 speakers=1 vgMaster=7 vgVoice=7 vgMusic=7 [game] mapPadX=0.05 mapPadY=0.1104762
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AMD Phenom X4 955 BE 3808 MHz ROG Crosshair III Formula PATRIOT G series DDR 3, 4 x 2 GB (8GB) 1600 MHz Inno3D gtx580 1.5G Philips 220 CW Windows 7 Enterprise 64 Bit |
#215
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The guns sound volume is too low
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#216
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errrr... how do you know? have you been in a WWII fighter shooting somebody?
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AMD Phenom II X4 965BE OC@3.8ghz DDR3 G.Skill eco 4gb ATI Asus EAH6950 2GB shaders unlocked Asus Xonar DX Asrock 870 extreme3 Windows7 x64 Ultimate Saitek X52pro (stick modded) - Saitek rudder pedals - SteelSeries Siberia V2 headset Freetrack ps3eye Samsung 23" SyncMaster XL2370 |
#217
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Yep Gun sounds too low in the RAF planes, also no change in sound when opening and closing canopy. Even a slight muffling of sound when canopy closed would be good if possible Luthier?
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#218
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State of sunwashout now:
After patch... looks awful in my eyes: ![]() And pre-patch: ![]()
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i5 2500k - Asus P8P67Pro - Crucial M4 64GB - 8GB DDR3 - Geforce Ti 560 1GB - Xonar DG - W7 X64 SP1 |
#219
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I got the static shadows on the gauges back in the 109 (didnt check remaining planes)
When i remember correct, these were already introduced in the first CoD version. ![]() Stutters in low level flight (below 300m) got more.When deactivating the trees stutters are gone again! As trees have no function but eyecandy, ill keep them deactivated online to gain more perfromance in MP. FPS drop of 10-15% at all towards version 1.02. Noticed flaws on two of the new MP maps (attached shots) (i7 920@3.99ghz;HD5870;6gig Ram;Win7 64bit) Last edited by Nephris; 09-08-2011 at 11:38 AM. |
#220
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Kinda right tbh
![]() Fiats were crap but hey... it's fun to fly crap planes! Had I the possibility to fly a Defiant or even a Battle, I'd be the first one to fly it consistently. ![]() And somebody has to do it! Cheers Last edited by Rickusty; 09-08-2011 at 11:30 AM. |
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