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#211
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What do I expect them to do? What they said when they committed to as accurate modelling of FMs as possible by checking whether the documented data is incorporated into the flight model or if the FM is still using an estimated value for the last patch. Its that simple and I don't understand why anyone would want to say "No! Don't check it!" What is there to be afraid of? Either its correct or it isn't. No amount of discussion here will answer this, only they know.
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#212
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Why do I get no engine cut out at all? Some setting that I have somehow missed?
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#213
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Make sure all relevant engine settings (CEM especially) are on. |
#214
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IIRC in the release version cut-out was at 0.5 G and was reduced to 0.1 G with a patch. Luthier stated these values.
There is way to much "feeling" in bugtracker issue. I think it should be possible to get the G force using a mission script to verify the values. It's possible to log the position (x, y, z), speed and the time, should be enough to calculate the G forces, shouldn't it? Someone should collect the reference material to find out at which value the engine should cut. Someone else should test the implementation by doing flight test and calculate the G force. Then we have something to compare and don't need to talk about feelings and opinions. |
#215
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Thought I saw it posted somewhere around here that it was documented to happen at .9G?
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#216
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That data is given (linked) in the original Tracker request. "Someone else should test the implementation by doing flight test and calculate the G force." That is precisely what the Bug Tracker entry asks the devs to do. I don't want to offend you but did you read the Bug Tracker entry and Description?
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#217
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#218
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there's this parameter
[Misc.: Machine Overload under Acceleration] /// <para>Indicates overload in m/s/s.</para> /// <para>Generic subtype (-1) shows accelerometer, being 0 under normal conditions;</para> /// <para>Subtype 0 shows acceleraton along machine's X axis;</para> /// <para>Subtype 1 shows acceleraton along machine's Y axis;</para> /// <para>Subtype 2 shows acceleraton along machine's Z axis.</para> if doing the test from level flight Z axis should work ok- i've got it reading to a 'speedbar' atm but only in integers (that's all i needed ![]() |
#219
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Yes it is.
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#220
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Am I missing something here (I haven't bothered reading the whole thread everyone in here is too cantankerous) or are people expecting the Merlin flooding problem to turn on and off at a particular G setting like a switch ?
As far as i recall the flooding was not instant and neither was the recovery, anecdotally the flooded Merlin engines would eventually clear and self restart if still spinning, but certainly not instantly. |
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