![]() |
#211
|
|||
|
|||
![]() Quote:
Here is your real answer, Tree : The reason that the Devs are holding back is that 99.99999 percent of the people that are coming here are going to buy COD based on what they have seen so far, and wasting time that can be used to further improve the game to try to make you happy is just stupid, because you'll never be happy with anything, you've proven it just as well as Oleg and his fine crew have proved that they can make (most of) the rest of us happy. Back to the ignore list with you..... |
#212
|
|||
|
|||
![]()
Many thanks for your hard work,Oleg, Ilya and team.
Contructive criticism maybe a good thing,that's true,but the fact is that doing computer software is an intelectual business. You can`t DEMAND that people create something.That's right, this is a creative,artistic work like writing a book or paiting a canvas. You need lots of inspiration and knowledge to do what they are doing. I assume that I can't simply demand impressive weather,amazing clouds or stunning aircraft , but only expect that they could find a way inside their minds to transform complex mathematical formulas in that marvelous graphical world that I want to immerse myself. Or:they have a vision,have the courage to share with us and after that they need to build a road to do the liason between the present and that vision. That road doesn't exists,need to be created from nothing,there are not even a model to look for inspiration because it wasn't build for anyone before... I'm speaking for myself,naturally,and this only my opinion,but I really respect what they are doing here. Because I don't even dream how they are capable of doing something so beautiful and believable. Last edited by lbuchele; 02-05-2011 at 12:41 AM. |
#213
|
|||
|
|||
![]() Quote:
Last edited by Tree_UK; 02-05-2011 at 12:28 AM. |
#214
|
|||
|
|||
![]() Quote:
IMO most folks here are mature and supportive -- even constructively critical -- but thank God for the ignore feature so we can weed out malcontents and trolls with hidden agendas. |
#215
|
|||
|
|||
![]()
1st person view after bail out?
|
#216
|
|||
|
|||
![]() Quote:
From what I have seen for Cliffs of Dover and from this development house I have faith that this will be the finest CFS any of us have seen. Rise of Flight released with only what 4 planes? The only other "hot" combat flight sims out there are the DCS series and each of those two sims only cover 1 plane each, and they don't have as advanced of a flight model or damage model from what I've seen. I honestly believe even with an earlier than fully ready release of Cliffs of Dover may truly be able to reinvigirate the genre as a whole. I myself have convinced at least several (3) other people to give this game a go, and none of them are fans of flight sims, but have a passing interest in the concept. Instead of arguing in and amongst ourselves and moaning over possible bad reviews from paid to review games reviewers it is WE who need to spread the word, and nitpicking over minute details detracts from it all. We should be the heralds we shouldn't be arguing because the shade of the insturment panel is off by 1 metric, or of HDRR vs their own ground up lighting system. We need to be bringing fresh blood in with as much tenacity as 1C Maddox is trying to do with scalable difficulty. |
#217
|
||||
|
||||
![]()
True and im sure we will all do our bit...but wouldnt it be easier if we had a fantastic HD video to show them?
__________________
Furbs, Tree and Falstaff...The COD killers... ![]() |
#218
|
|||
|
|||
![]()
is this still a game? Or a work of art?
![]() |
#219
|
||||
|
||||
![]()
Is the smoke some sort of defensive measure from units on the ground? I know in tactical ground combat andover industral areas it was common place, but against tactical air attacks I have no clue. I hope so, make the AI seem a bit less like AI and more like a real enemy trying to save their own life!
|
#220
|
|||
|
|||
![]()
Cheers for the update!!!
![]() Luthier; don't forget to check yer FB messages! ![]() |
![]() |
|
|