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#211
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Spitfire 8 machine guns to fire vs. Me 109 2 machine guns to fire ... nearly 4 times of guns! I'm not counting the MG FF, 'cause the 55 sec. of fire only applies to the machine guns, not the canons. |
#212
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The 109 has to hold a 'plane in it's sights 4 times as long to get same weight of projectiles on target, compared to Hurris and Spits, using machine guns alone. As it happens 55 secs is near enough four times 14.7secs. Roughly the same rate of fire. The sensible view of this is that the 109 pilots had loads of time to sight the target with their m/g's, then let go with a short burst of cannon. ![]() |
#213
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Whatever the differences, planes on both sides were shot down. Axis Bomber crews suffered heavily, their fighters had low combat time, RAF tactics improved whereas Axis were impeded by Goering's close escort strategy. In simple gaming terms the Spit may well appear to be at a disadvantage given the nature of on-line participation. If there are more 'blue' flyers in CoD MP then at least that will be accurate. I just hope they (Axis Fighters) have low fuel tanks and some of the Allied flyers can work together as a team (which rarely happens at the mo!)
![]() Last edited by SEE; 01-28-2011 at 05:52 PM. |
#214
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![]() Separate MG and Cannon triggers didn't come until the Bf-109F. |
#215
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http://www.cockpitinstrumente.de/arc...chusswaffe.pdf The E-1/3 detailed here feature already the seperate triggers for cowl MGs (Abzughebel / A-Knopf) and wing MGs/cannons (B-Knopf). |
#216
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Read it in a book a while back (think it was by William Green, but not 100% sure on that). Probably should have checked other sources first ![]() |
#217
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I want my previous state of perceived knowledge rather than this altered state of whatever!
I havent got a fckn CLUE how a Spit actually flies, but i demand you change it ! |
#218
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May have been a bit harsh with my choice of words, so I am glad you took it in a sporting manner. It is just that I don't like to see others being corrected without actual presentation of proof.
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#219
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From a purely game enjoyment-POW, I think neutral trim for all planes (not just Spitfires) should be set to combat speed. When you are cruising around at economy setting, you have all the time in the world to fiddle with the trim-knob. When in a fight you have more than enough with keeping an eye on temperatures, superchargers and stalls, not to mention trying not to get shot down. Going straight and level for a few seconds to adjust your trim is fairly low on the priority-list. I have no idea how trim was adjusted in real life. I suppose a pilot could always ask the mechanics to adjust it to his personal liking. I would therefore like to ask TD if they would consider changing the trim setting so that "neutral" trim is close to maximal cruise speed rather than to maximal fuel economy cruise speed in the upcoming 4.11 patch. Would that be possible without upsetting some other aspect of the game code? Last edited by Friendly_flyer; 01-29-2011 at 08:27 PM. |
#220
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Check out the BoB loss figures and you'll find that the Spits and Hurris did a pretty good job, irrespective of how superior the 109 was. |
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