Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Reply
 
Thread Tools Display Modes
  #211  
Old 03-10-2010, 11:17 AM
Flanker35M Flanker35M is offline
Approved Member
 
Join Date: Dec 2009
Location: Finland
Posts: 1,806
Default

S!

How about 6DOF + if using snap views you can save head positions. This is used in Aces High online WW2 combat sim. Simple and works.
Reply With Quote
  #212  
Old 03-10-2010, 11:20 AM
Skoshi Tiger Skoshi Tiger is offline
Approved Member
 
Join Date: Nov 2007
Location: Western Australia
Posts: 2,197
Default

In Il2 I have my gun sight and normal views mapped to one of the hats on my Joystick. When I'm in a situation where I need to use the gun sight i'm fairly well concentrating on the target any way so I not really paying attention to much else so the situational awareness isn't much of an issue for me.

If there's tracers wizzing passed my cockpit then it's my team mates shoulder shooting or an extremely bad shot! Either way it's time to go back to normal view and assess the situation!

Last edited by Skoshi Tiger; 03-10-2010 at 11:26 AM.
Reply With Quote
  #213  
Old 03-10-2010, 11:24 AM
Feuerfalke Feuerfalke is offline
Approved Member
 
Join Date: Jan 2008
Location: Germany
Posts: 1,350
Default

Quote:
Originally Posted by Skoshi Tiger View Post
In Il2 I have my gun sight and normal views mapped to one of the hats on my Joystick. When I'm in a situation where I need to use the gun sight i'm fairly well concentrating on the target any way so I not really paying attention to much else so the swituational awareness isn't much of an issue for me.
Same here. Simplest solution, IMHO, as it takes only a millisecond to switch between steady aiming and checking six.
Reply With Quote
  #214  
Old 03-10-2010, 11:28 AM
Bobb4 Bobb4 is offline
Approved Member
 
Join Date: Jan 2008
Posts: 553
Default

Quote:
Originally Posted by MikkOwl View Post
This must be what you believe is the FOV switching. It does not zoom in, just moves closer, so to speak. An optical illusion. It can cause view limitations of course, if the canopy pillar bars obscure the view.
I will not argue whether it is an optical illusion or not but when I lose a good 10% or more of my viewing area I will say I have lost a great deal of SA.
If your theory holds true then looking backwards I should have an increased FOV. Test that out and you will then discover be it a head movement forward as you claim or an optical illusion your FOV is restricted in any direction you choose to look from normal view...
Put your self in a bomber pilot seat and you will inderstand.
Use Shift + F1 and you will suddenly find your view restricted no matter which direction you look.
Reply With Quote
  #215  
Old 03-10-2010, 11:36 AM
Feuerfalke Feuerfalke is offline
Approved Member
 
Join Date: Jan 2008
Location: Germany
Posts: 1,350
Default

Quote:
Originally Posted by Bobb4 View Post
I will not argue whether it is an optical illusion or not but when I lose a good 10% or more of my viewing area I will say I have lost a great deal of SA.
If your theory holds true then looking backwards I should have an increased FOV. Test that out and you will then discover be it a head movement forward as you claim or an optical illusion your FOV is restricted in any direction you choose to look from normal view...
Put your self in a bomber pilot seat and you will inderstand.
Use Shift + F1 and you will suddenly find your view restricted no matter which direction you look.
Sure, but that's how it is in reality as well, If you're looking down the sights of a gun your view IS limited compared to just loosely look in the direction your gun is roughly pointing.
Reply With Quote
  #216  
Old 03-10-2010, 12:02 PM
MikkOwl MikkOwl is offline
Approved Member
 
Join Date: Jan 2010
Location: Sweden
Posts: 309
Default

Quote:
Originally Posted by Bobb4 View Post
I will not argue whether it is an optical illusion or not but when I lose a good 10% or more of my viewing area I will say I have lost a great deal of SA.
If your theory holds true then looking backwards I should have an increased FOV. Test that out and you will then discover be it a head movement forward as you claim or an optical illusion your FOV is restricted in any direction you choose to look from normal view...
Put your self in a bomber pilot seat and you will inderstand.
Use Shift + F1 and you will suddenly find your view restricted no matter which direction you look.
I loaded up IL-2 again and carefully went through the following aircraft:

B-24
B-17
H-111
Fw-190A8
Bf-109E4
Ju-88A4
AC-20

The heavy and medium bombers (except Ju-88 and AC-20) did not have any kind of gunsight and in most of them, Shift-F1 moved the view between pilot and co-pilot seats.

Looking forwards as well as backwards, it is as expected: it moves the head into a new position (usually forward the most in every plane. Movement to the side occured in some of them (in He-111, it moved forward-left even). In the Fw-190, the view also moved upwards a bit.

Looking backwards in all the aircraft while switching views - both over left shoulder, and right shoulder, one can see better and more in gunsight mode as the seat/armor plate is further away. In the 190 one can see the elevators on the right side even which are otherwise hidden. In the Ju-88 one can see much more everywhere, mainly because curtains are present behind the pilot up to about as far as his seat support so any movement forward gives better views.

There are a few planes where the non gunsight mode is extremely much higher (in a cheaty, unrealistic amount). The Me-262 is maybe the most extreme. The Me-210 and 410 (if you have them) are other examples. Using gunsight in those planes very much gimps the view in any direction, but on the other hand, that is still the most realistic view for those planes (one does not stand in a cockpit in reality.. ).

In the aircraft where the gunsight is offset to the right, looking back over left shoulder did not give much (if any) different view because the head was offset to the right, cancelling out the forward movement.

You can try this for yourself. Try also to look straight down, or straight sideways while pressing Shift-F1 to see how far forward and back the move is.

Never the less, the move forward does bring the canopy pillars closer, and makes them larger, and this gimps the view to an area to the front in some planes (Fw 190 a very big offender. Same thing happens in spitfires if one leans forward). I know I never liked flying in gunsight view because of the pillars etc being closer, for pretty much the same reasons you have now. After switching to head tracking it was no longer an issue but I still remember...

Last edited by MikkOwl; 03-10-2010 at 12:04 PM.
Reply With Quote
  #217  
Old 03-10-2010, 12:17 PM
Oleg Maddox Oleg Maddox is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,037
Default

Quote:
Originally Posted by Flanker35M View Post
S!

How about 6DOF + if using snap views you can save head positions. This is used in Aces High online WW2 combat sim. Simple and works.
maybe.
Reply With Quote
  #218  
Old 03-10-2010, 01:27 PM
MikkOwl MikkOwl is offline
Approved Member
 
Join Date: Jan 2010
Location: Sweden
Posts: 309
Default

Agree that being able to choose the 'center' for the head would be a good feature. In any plane without center gunsights, I keep having problems with the centering. It can be ok to be offset, but often is too high or low when I try to lean into gunsight.
Reply With Quote
  #219  
Old 03-10-2010, 02:23 PM
maclean525 maclean525 is offline
Approved Member
 
Join Date: Feb 2010
Posts: 95
Default

Quote:
Originally Posted by Oleg Maddox View Post
Yes, their basic code and our modifications. We need to make more large distance of view with the high quality using this code.
This is great news, SpeedTree do a wonderful job.
Reply With Quote
  #220  
Old 03-10-2010, 02:36 PM
13th Hsqn Protos 13th Hsqn Protos is offline
Approved Member
 
Join Date: Nov 2007
Location: Canada, USA, Greece
Posts: 165
Default

Which version οφ σπεεδτρεε Σιρ ?
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:38 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.