#201
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Many thanks Ilya for lots of posts this week
as said before, your (and Oleg's) replies are worth more than the screenshots and vid. I do feel that the points below (although not put in the most respectful way) do raise some valid points - Quote:
Compared to most game releases I can think of, things seem to have been handled in a very strange way, very little video/game play video or trailers, no big computer magazine previews, no magazine adverts or any adverts I can think of...isn't all this sort thing what a game publisher is paid for? The official website only going live a few weeks before release, with almost no content to it... With only a few weeks to go before release I still cannot pre-order in the UK through GAME UK or Steam - i've NEVER known that for any game..? Releasing the game at the same time as other big PC game releases such as Shogan2 TW, Dragon Age 2, Assassins Creed Brotherhood ( Ubisoft), Crysis 2, The Sims 3: Medieval, again I thought game publishers tried to avoid launching a smaller title when other blockbusters are raking in the pocket money... Yes the core game looks fantastic and will grow for years to come, but as far as launching the game and 'selling' the game to the public and generating any sort of hype it's FUBAR ! So no moans at Oleg or Ilya but Ubisoft = SNAFU Regards to you all Simon |
#202
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#203
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Pretty sure that both Oleg and Ilya have posted on these topics before, or are misleading questions. 1. They have said they don't want to make misleading and shopped videos like other companies do. Most companies' early videos are teaser trailers that are rendered and not in game. 2. Ubisoft made the release statement, and they really don't give 2 shits they just want to get money. 3. I would hardly call those the "Main attractive features" sure they are great, and it has already been told to us that it just won't make initial release. This is the team that has continued to support a decade old simulator WHILE making a brand new significantly cutting edge simulator 4. The DRM doesn't sound awful, but 1C Maddox has little input on this, and yes I am against limited install DRM even if this isn't super restrictive like some we have seen in the past from Ubi. 5. This is far from half finished, and they have to get their money to continue supporting themselves and their families. They will support this game they aren't some huge dev house that fire and forgets what they make. They have proven that if nothing they are loyal to their fans. I have to say yes I am a little disappointed about some of those facts (dynamic weather and DRM to be specific), but I have faith that 1C Maddox will support this simulator for years to come, and any features that aren't ready the day of release won't be as important as the features that are. Furthermore, that features that have been promised to this community will be in in future releases, and I don't believe it will be only with the purchase of expansions like other dev houses would do. They will be patches given freely, and that expansions and additions to the title that are paid for will add much more life both online and in single-player modes. Once again Thank You to all the people at 1C Maddox for all your hard work and your diligent attention to this sometimes winy community. |
#204
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#205
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Well theres no point sending the game to be reviewed by any PC mags without at first telling the potential reviewer what system specs he/she need to run the game smoothly, the first thing anybody will do in a battle of britian sim is whack the detail up and try and bomb London or defend it. As luthier as said this will only create a slide show hence the game review score will ultimately be very low.
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#206
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Last edited by Kikuchiyo; 02-04-2011 at 11:52 PM. |
#207
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Ilya answer the phone
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#208
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Last edited by Tree_UK; 02-05-2011 at 12:12 AM. |
#209
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Oleg and Ilya, thank you for your wonderful work, and for the love that you put into it every day. I would hope to think that some of the naysayers would change their minds if they understood that it pains you guys as much as it does us (if not more) when you have to leave out or simplify a feature to get this sim to us in usable condition, after all it's you who has put all this work into it!
I just love the colors and the "feel" of the environment shown in these last shots. I really am looking forward to drivable vehicles, the scenery is that good. The "silvering" is going well. |
#210
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big thanks for making the effort to include the dynamic weather "as is" as an optional extra, many people on higher end machines will enjoy playing around with the dynamic weather to see how it works and its effect. it is indeed a lower priority, and important to get the game out the door at the moment with the more important core elements working correctly. question: is there any hope to have the dynamic campaign element added in as a similar "as is" state, and allow the community to develop it further with some tools ? (if this is low down the priority for your team). this is a BIG part of what some of us were looking forward to the scripted missions are fine for one initial part of the game but it is not what will keep people playing it over and over. it completely takes the sim to a new level of gameplay to be able to have an unfolding war scenario that evolves 24/7, with us being able to step in at various points and choose the missions types we prefer (fighter escort, interception, dogfight, pilot resque, naval torpedo attack, resupply mission to frontline troops, etc...), and have an evolving battle scenario unfolding around us Last edited by zapatista; 02-05-2011 at 01:41 AM. |
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