#191
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Quote:
Not a simple question MoTmod 1.0 will contain 18 missions on MoT engine without change in the game logic, so the difficulty level will be the same. MoTmod 1.1 will contain fully reworked mission#1 (Jagdpanther): new skin for each vehicle, new uniform/weapon/behaviour logic for each soldier. Some features from MoT will be applied too, like military salute and pass zones (for example, soldier of fieldgendarmerie can't pass to the tank base, see screenshot#1 from my previous post). For today, I can't say anything about the difficulty level in Jagdpanther, because work still in progress. But as for me, I prefer more difficult Thanks! |
#192
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So could the British, American and Russian dialogue work in the DtS missions?
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#193
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Did you mean dialogues between idle soldiers? Yes, it works.
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#194
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I was just thinking, is it possible to make the german flags bigger? Sometimes they look a bit stupid, especially when the are hung from a large height (like in the Polish Surprise, look at the entrance to the hall from outside). They don't look that impressive because of their small length
Last edited by bcz; 09-16-2009 at 09:43 AM. Reason: Forgot to add a line |
#195
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I think it will be better to delete this flag instead of making it bigger. |
#196
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Yes, thats the one. Pity you can't make it bigger.
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#197
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#198
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#199
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Um, the last two screenshots are from the MoT missions. The one worth pointing out is the "Die Spies!" screenshot featuring Strogov in his French worker clothes from "White Head".
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#200
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Quote:
Also you can make DtS screen in mission#4 and compare hotel visitors suits. |
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