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#1
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Have you considered the possibility to make one of the ship in the game driveable by the player, it should be possible since:
a) the movement on the water surface of a man-able object, is already supported by the game engine, as seaplanes demonstrate b) the ship can be considered by the game logic, as a seaplane and assigned standard controls to, and the eventual cannon turret considered a gunner position the ship, at least when piloted, could perform evasive maneuvres from torpedo bombing as well as attacks to other ships not running in a straight line, ecc. I do know nothing about game structure and about what is doable and what isn't, but regarding to the 3D model I think it can be taken a ship's 3D model already existing in the game even the simpler one. Anyway, thank you Team Daidalos for all the effort and new stuff you are about to put in the new patch |
#2
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#3
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Yea it would be very needed adition.
16:10 and better FOV support is very needed. Comon it is manageable - some moders make it but i think people need it in original IL2. |
#4
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Team Daidalus,
I know patience is a virtue (Zen....), but when it 4.09 actually available? It's been quite some time since readme and pdf were announced en these F5 actions are killing me ![]() Thanks and regards, Mark |
#5
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Could someone make a Antartica Map?
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#6
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you're still there?!.....
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#7
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How about a Hawker Hunter????? ? ?? ? ?
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#9
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Hello
Just a few requests or ideas: 1. When using trackIR you move your own head to look around your cockpit, the head of the pilot should move too when viewing from another airplane, the same case when you put Autopilot, you can see the movement of the pilot when in F2. 2. In Microsoft Flight Simulator when you park your airplane near to a fuel station you can refuel your airplane. Actually you can see the moving neddle of the fuel gauge moving while that. What about to do the same thing when you get closed to a specific location on the airport to refuel and even reload ammo, or change it, repairs and heal. 3. When you create a mission you can park for scenery purposes some stationary airplanes, but they ar useless when you want some help. Well instead of using stationary airplanes, they can be airplanes just waiting to fly at specific time or for a specific order. Mean while you can select the livery you want for all "Stationary aircraft". They will "look" more realistic even when they are been attack for other airplanes representing some damage instead of inmediate damage. 4. The possibility to use a C-47 to carry boxes containing ammo, fuel, spare parts to be used in point 2 of this text. If the airplane is destroy the airport while flying to that specific airport, that airport could not offer that load. 5. For engine management the HOTAS to control independent engines using: power, propeller and mixture. When using pedals (my case) the option to use break wheels to each corresponding left and right break, not just one break for the two main landing gears. I think these are some good ideas. |
#10
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In one of your after 4.09 videos you showed a 110 with radar. Does this mean you will also include other radar types such as used in Beaufighter night fighters, Mosquito nightfighters?
also will you include bombers radars such H2s and Gee? |
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