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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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Thread Tools | Display Modes |
#11
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yes but if yove got it condenced all in one place it makes it easier to read everyones thoughts! Its like walking into a bar and asking for, lets say, orange juce and he hands you some oranges and a jucer. its common sence that you would get it all in one place.
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#12
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LOL ! I hear what you say on the condenced though. But I would rather see it condenced under a specific. I personally don't want to see all control issues under one control thread. People don't have the time to read 30 posts on one thread before they add their opinion. The average person just doesn't have the time to do that. DESODE |
#13
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I see but if you had folders in a forum that would work better! It wouldn't be 500 posts long but split into manageable segments (back to oranges lol) Just to tidy it up a bit and stop all the similar threads blocking the important ones!
Chris |
#14
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wont happen
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#15
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#16
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THE REASON THEY PUT FLIGHT CONTROLS ON THE LEFT STICK -
Because otherwise you would have to take your thumb off of the controls in order to hit the face buttons. Next question? |
#17
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NEXT |
#18
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In my opinion flying with the left stick makes much more sense and will become second nature. I have been playing il2 for pc like this for some time (except you dont have to click the right stick to feelook and the rudders are triggers and throttle is bumpers). If you think about it then the more it makes sense. If you are flying with the right stick then you would have to take your thumb off to hit the buttons. The same principle is in the fps you play like call of duty. if a is your jump button and you controled your players movement with the right stick then how could you jump on top of objects, or how could you keep moving while reloading. I think this is the best possible way to map the buttons and I have no problem going from playing this and then playing a fps like call of duty.
It is all in all just a smarter layout for the kind of game it is. |
#19
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In every other shooter game, I assume you mean first person shooters, you don't stall, spin out or lose your target because you took your thumb off of the stick. In FPS all movement is on the left stick also.
I agree the config needs more options but since everyone was wondering why you have to fly with the left stick I just thought I would illuminate them. |
#20
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This is the way I see it. First of all, I'm right-handed, but always fly with the left stick, just seems more natural.. and to whoever said its like not like an FPS because your not aiming with the right stick, you are incredibly wrong. In an FPS, what controls your movement?
The left stick, therefore plane controls are set to left stick. Right stick in a FPS control where you look, which is also aiming, but technically, where you 'look' and therefore right stick controls your camera, allowing you to looks around the cockpit. But yes, they don't need to change the controls, they need to add. I like flying like this, along with many others, then again people like it the way your mentioning. So they should have both options, not just one. Anyway, eventually this won't matter to me anyway, since I'm going to eventually get a joystick that actually works with IL 2 BoP effectively and efficiently. |
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