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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #11  
Old 06-05-2009, 03:37 AM
sasquatch sasquatch is offline
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"When asked about multiplayer, the nod was given to arcade and some realism mode. Multiplayer simulation mode is still an unknown, but 505 Games is trying to get the right balance. The issue is the increased load with simulation mode, and the developers concern with maintaining good framerates."

Hmm. I sure hope that sim mode for multiplayer is an option.
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  #12  
Old 06-05-2009, 03:40 AM
OntheCrab OntheCrab is offline
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agreed.

split em up like the CoD interface....hardcore servers and core servers.
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  #13  
Old 06-05-2009, 04:25 PM
xNikex xNikex is offline
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I agree as well.

Better to be shot down fair and square than by a lucky shot.
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  #14  
Old 06-06-2009, 12:14 AM
BadKarmaSutra96 BadKarmaSutra96 is offline
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Default Another review

http://ps3.gamezone.com/gzreviews/p35593.htm
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  #15  
Old 06-06-2009, 03:33 AM
Desode Desode is offline
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Thanks xNIKEX for taking the time to translate that for us.
DESODE
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  #16  
Old 06-06-2009, 03:58 AM
trk29 trk29 is offline
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watch starting at 3:35
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  #17  
Old 06-06-2009, 04:02 AM
trk29 trk29 is offline
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more articles

http://e3.gamespot.com/story/6211574...ey-impressions

http://ps3.ign.com/articles/991/991721p1.html

Last edited by trk29; 06-06-2009 at 04:06 AM.
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  #18  
Old 06-06-2009, 03:15 PM
The_Goalie_94 The_Goalie_94 is offline
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I definantly think multi-player should have SIM mode. If it doesn't then well that takes the purpose out of the game. Who agrees.
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  #19  
Old 06-06-2009, 03:20 PM
Raw Kryptonite Raw Kryptonite is offline
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Yeah, I'm hoping the host can set the room to a sim level. Not much point in mixing it.
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