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#11
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#12
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Pretty sure Anton has confirmed it. If he say it, it's official.
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#13
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![]() ![]() And to Mefna, Anton did confirm there will be no first person view of turrets like 3 times, which is unfortunate. Hopefully we could expect it in a dlc along with a mission editor. Last edited by xNikex; 05-29-2009 at 11:45 PM. |
#14
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It's very small, but look under the smoke trail to see it. (You may have to enlarge it to see it) http://xbox360.ign.com/dor/objects/1...113943186.html Clearly a parachute in the upper middle. And in the fourth trailor, if you pause at 1:40-1:41, you can see two pilots outside of the burning plane.(be sure to look in front of the plane) It was still in development so i'm sure it would be more realistic in game. Last edited by xNikex; 06-06-2009 at 07:39 PM. |
#15
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#16
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Well, bailing out would make it REALLY cool. I mean, Blazing Angels and HAWX did not seem cool, and how many times can you talk to your friends about a new flight game coming out and you saying "Oh, I wish we could bail out" because that happens ALLOT with me.
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#17
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#18
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Ya, but that doesn't mean i didn't play it.
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#19
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True.
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#20
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The thing is - and i think we all agree - it's the little things that make the difference between a good game and a great game. Being able to bail-out or successfully crash land may not effect the mission outcome, but as the game is aiming to "simulate" the experiences of World War 2 aviation these small things will go a long way to achieving that goal.
The ability to bail out or successfully crash land without dying would be a great addition to the game in my opinion. If it has ramifications for ongoing missions then so much the better (eg. you didn't complete this mission, but since you didn't die you can continue as a failure and a loser to the next mission). |
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