Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Reply
 
Thread Tools Display Modes
  #11  
Old 02-17-2009, 02:58 PM
zapatista's Avatar
zapatista zapatista is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,172
Default

interesting post !

i always thought the values used for munitions explosive power and their velocity should be openly provided, in the same way we need aerial speed and climb rates etc (like il2 compare did). that is the only way to confirm that the game is historically accurate and that the values used for both sides are correct and fair.

does anybody know if that list of explosive power and velocity is still accurate, going by the date in that post it was from 2002 ?

we need somebody like josse to have a peak at the files and give us a list of the current values oleg used in 4.09b
Reply With Quote
  #12  
Old 02-17-2009, 03:46 PM
KG26_Alpha KG26_Alpha is offline
Approved Member
 
Join Date: Jan 2008
Location: London
Posts: 2,805
Default

Quote:
Originally Posted by zapatista View Post
interesting post !

i always thought the values used for munitions explosive power and their velocity should be openly provided, in the same way we need aerial speed and climb rates etc (like il2 compare did). that is the only way to confirm that the game is historically accurate and that the values used for both sides are correct and fair.

does anybody know if that list of explosive power and velocity is still accurate, going by the date in that post it was from 2002 ?

we need somebody like josse to have a peak at the files and give us a list of the current values oleg used in 4.09b
didnt he already do that and adjust the 20mm ?
Reply With Quote
  #13  
Old 02-17-2009, 04:24 PM
Chivas Chivas is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,769
Default

I think the individual aircraft armament strength won't matter as much in SOW. The Damage Model will balance the fight. Hopefully with the SOW's new far more detailed DM you will have only two options if you survive a solid burst from any caliber weapon. Bail out or run. I don't think we will see anymore heavily damaged aircraft out running you or out turning you. The fight will be over, and you can turn your attention quickly to the next threat.

This is going to make a huge difference in game play, for the better, IMHO.

Last edited by Chivas; 02-17-2009 at 05:15 PM.
Reply With Quote
  #14  
Old 02-17-2009, 06:55 PM
Insuber Insuber is offline
Approved Member
 
Join Date: Oct 2007
Location: Paris - France
Posts: 1,406
Default

Quote:
(...) With USAAF suffering the most from wrong .50 cal belting. The velocity values you posted in the first post reflect that balance very well (FM / WM => Belting / Velocity values).
I don't want to start a whining contest but, as demonstrated recently by peeking into the game code, the Regia Aeronautica wins the most porked gun award. The Breda SAFAT wasn't a powerful gun indeed, but in the game they are simply ridiculous.

Ins

Last edited by Insuber; 02-21-2009 at 11:18 AM.
Reply With Quote
  #15  
Old 02-17-2009, 07:07 PM
Thunderbolt56 Thunderbolt56 is offline
Approved Member
 
Join Date: Oct 2007
Location: Daytona Beach, FL
Posts: 398
Default

Quote:
Originally Posted by Insuber View Post
...the Regia Aeronautica wons the most porked gun award. The Breda SAFAT wasn't a powerful gun indeed, but in the game they are simply ridiculous.

Ins


Yes...yes they are.
Reply With Quote
  #16  
Old 02-17-2009, 09:57 PM
T}{OR's Avatar
T}{OR T}{OR is offline
Approved Member
 
Join Date: Feb 2008
Location: Zagreb, Croatia
Posts: 833
Default

Quote:
Originally Posted by Insuber View Post
I don't want to start a whining contest but, as demonstrated recently by peeking into the game code, the Regia Aeronautica wons the most porked gun award. The Breda SAFAT wasn't a powerful gun indeed, but in the game they are simply ridiculous.

Ins
Appologies, you're quite right there. I forgot about that.
__________________

LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron
'MUSTANG' - compilation of online air victories
Reply With Quote
  #17  
Old 02-17-2009, 10:51 PM
Bearcat Bearcat is offline
Approved Member
 
Join Date: Oct 2007
Location: Northern Va. by way of Da Bronx
Posts: 992
Default

Quote:
Originally Posted by T.}{.O.R. View Post
From: http://forum.1cpublishing.eu/showthread.php?t=2830
I have to agree with Diablo here.
You can complain that velocity is porked in favour of Allies, but the actual advantage in-game goes to Blue - by a long margin. Wrong belting and what not else.
The way I see it blue (especialy 190s and 109s) need only one or two shots for their opponent to explode. You might want to complain about that first.
Need proof - just hop over to the WarClouds.
Yes, the balance might have been something which was attempted, but in very odd way. With USAAF suffering the most from wrong .50 cal belting. The velocity values you posted in the first post reflect that balance very well (FM / WM => Belting / Velocity values).
I cant agree more... that's why when I read about the "disadvantage" of blue planes.. I almost fell out of my chair.... and don't forget the Ki-84Cs..
Reply With Quote
  #18  
Old 02-18-2009, 02:11 AM
Avimimus Avimimus is offline
Approved Member
 
Join Date: Oct 2007
Posts: 803
Default

Wow. Genuine luftwhinners. I thought they'd gone extinct!

Oleg doesn't balance, so you need another explanation (maybe biased reference materials...)
Reply With Quote
  #19  
Old 02-18-2009, 01:09 PM
II/JG54_Emil II/JG54_Emil is offline
Approved Member
 
Join Date: Dec 2007
Posts: 208
Default

Quote:
Originally Posted by T.}{.O.R. View Post
From: http://forum.1cpublishing.eu/showthread.php?t=2830...The way I see it blue (especialy 190s and 109s) need only one or two shots for their opponent to explode. You might want to complain about that first. ...
I didn´t open this thread to say blue planes need faster bullets, but to say that I would like everything to be historicaly correct as possible.

I only understand the meaning of velocity the other data is too abstract for me to be able to compare and judge about it´s correctness.
Reply With Quote
  #20  
Old 02-18-2009, 11:36 PM
IceFire IceFire is offline
Approved Member
 
Join Date: Apr 2008
Posts: 1,879
Default

There are likely some other factors that are governing the speed of bullets so comparing values across the table probably means you need to compare all of the values rather than just cherry picking the velocity value.

That'd just be a guess but with a system as complex as IL-2s...that'd be my assumption.

If we go by feel...ever since the MG151/20 got its proper belting in place it became the best 20mm cannon available...especially in terms of power. Its tied in my books for #1 most destructive 20mm cannon in IL-2. Surely there is more to it...
__________________
Find my missions and much more at Mission4Today.com
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:33 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.