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Tips and Hints Different solutions, tips and hints.

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  #11  
Old 02-06-2009, 08:25 PM
Stepsongrapes Stepsongrapes is offline
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Originally Posted by Evermind View Post
I'm kind of just flying by the seat of my pants here as this is my first play through.
On the topic of armies, I'd suggest only one real tank unit (e.g., designed to take hits and retaliations). The rest should be geared to range (or non-retaliation) striking, or special abilities. It's tough to upkeep several stacks that are consistantly losing units.

Warrior on impossible as a first play through sound punishing. Good luck to you.
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  #12  
Old 02-06-2009, 08:57 PM
Evermind Evermind is offline
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Originally Posted by Stepsongrapes View Post
On the topic of armies, I'd suggest only one real tank unit (e.g., designed to take hits and retaliations). The rest should be geared to range (or non-retaliation) striking, or special abilities. It's tough to upkeep several stacks that are consistantly losing units.

Warrior on impossible as a first play through sound punishing. Good luck to you.
Makes sense. I may have to put this guy on hold for now. Impossible mode probably wasn't the smartest choice for the first play through. This game is a lot more challenging than I thought it was going to be, unlike most games today.

I think I'm going to give a Warrior a shot on normal, and hopefully with the tips everyone has contributed I'll be able to scoot through that. Then I'll try a mage on Impossible for a change of pace, and then back to the Warrior on Impossible to see if I can finish it out.
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