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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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I'll try and make this quick.
When IL2 came out it stuttered and we tried everything but nothing worked so I gave up on the game. I came back in 2005 and tried everything on multiple systems but with HardwareShaders=1 enabled it always stuttered so I put the game aside. Now, in 2009 I've come back and it still stutters with HardwareShaders=1 enabled! All these different systems and configurations. Hundreds of tweaks of every kind, countless hours spent but still it doesn't work. IL2 is the best WW2 sim out there, I really enjoy the game but the terrible stuttering when using water 1/2/3/4 just kills it for me. The stuttering is worse when the land meets the water. It is the same as it has always been on every system I've ever tried. If I turn off HardwareShaders=1 it doesn't stutter and if I turn it on it does. Oh, you can put water at 0, and it does help some and even water=1 is ok, but still stutters some, but really the goal has always been water=3/4 using the shaders. Is there any help for this, some unknown trick I've missed through all these years? Or have people just done the acceptance dance that no matter what water 2, 3 and 4 stutter and that is just the way it is? Thank you for the help! I just wanted to try one more time to fix this issue. Last edited by AstroCat; 01-13-2009 at 04:46 AM. |
#2
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What version are you running?
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#3
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I have installs of both 409b1m and 408m but I've been mainly working with 409b1m.
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#4
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Current System specs............
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#5
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Sure ...
Here is my DXDIAG. Basic current system: CPU: E8400 MB: GIGABYTE GA-X48-DQ6 DDR2 Mem: G.SKILL 4GB(2 x 2GB) DDR2 1000 (Running 800 1:1 4-4-4-12 2.1v) PS: CORSAIR CMPSU-750TX DVDR: SAMSUNG DVD±R SH-S203B HD1: Western Digital Caviar SE16 WD6400AAKS 640GB HD2: Western Digital Caviar SE16 WD7500AAKS 750GB OP: SAMSUNG 20X DVD±R DVD Burner Black SATA Model SH-S203B Case: P182 HS: Thermalright Ultra-120 Fans: 5 x 120mm S-Flex Scythe TC: Arctic Silver 5 Vid: EVGA 9800GX2 Sound: X-Fi XtremeGamer Fatal1ty Pro Series OS: Vista64/XP The real culprit is HardwareShaders=1 because even at Water=0 or 1 I get some stutters, although better than 2-4. Shaders off is the only way I can get rid of them completely. Thanks for the help! Last edited by AstroCat; 01-13-2009 at 01:37 PM. |
#6
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Try these conf ini settings, don't forget to back up your original:
[Render_OpenGL] TexQual=3 TexMipFilter=3 TexCompress=0 TexFlags.UseDither=1 TexFlags.UseAlpha=0 TexFlags.UseIndex=0 TexFlags.PolygonStipple=1 TexFlags.UseClampedSprites=0 TexFlags.DrawLandByTriangles=1 TexFlags.UseVertexArrays=1 TexFlags.DisableAPIExtensions=0 TexFlags.ARBMultitextureExt=1 TexFlags.TexEnvCombineExt=1 TexFlags.SecondaryColorExt=1 TexFlags.VertexArrayExt=1 TexFlags.ClipHintExt=0 TexFlags.UsePaletteExt=0 TexFlags.TexAnisotropicExt=1 TexFlags.TexCompressARBExt=1 TexFlags.TexEnvCombine4NV=1 TexFlags.TexEnvCombineDot3=1 TexFlags.DepthClampNV=1 TexFlags.SeparateSpecular=1 TexFlags.TextureShaderNV=1 HardwareShaders=1 Shadows=2 Specular=2 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 VisibilityDistance=3 Sky=2 Forest=2 LandShading=3 LandDetails=2 LandGeom=2 TexLarge=1 TexLandQual=3 TexLandLarge=1 VideoSetupId=3 Water=2 Effects=1 ForceShaders1x=0 PolygonOffsetFactor=-0.15 PolygonOffsetUnits=-3.0 |
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