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Adventure mode All you want to know about adventure mode (may contain SPOILERS) |
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#1
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Anyone else pulling their hair out because of this freakishly strong "hero" in the archmage's tower in Arlania? I've tried fighting it twice with a level 8/9 mage and failed, and now with a level 10 warrior and keep losing. The thing is just too freakishly strong, decimating my armies with some kind of chain lightning, and helped along with those gremlin towers.
Is/Was anyone else frustrated with this? Frustrated because I've wasted so much time! ![]() |
#2
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Leave that alone for while. It is reasonable difficulty after you return from pirate islands.
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#3
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Yeah, I'll do that.
I reckon I won't be tackling that Enema kid before level 20 either. ![]() |
#4
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Yeah it sure is strange that there are a handful of fights in Darion that are much harder than everything else:
Enema kid - this sucks because you have no indication that it will be a hard fight. Staff of Destruction - at least you can see that it is level 14 so you can tell whether you should go for it. Personally I would leave it alone until after Kordar. Troops guarding King's Tent - a stack of 70 Horsemen? Yeah, that's doable at level 5. ![]() |
#5
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What is worse, is that when you get finally powerful enough to defeat them, you'll realize there is not enough knights or horsemen there to fill up single stack.
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#6
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It's possible to lead the enemy away from the tent, loop back and recuit some horsemen.
I used them a bit in the Freedom Isles, but they didn't fit in too well with my (ranged attackers) army. ________ Honda RC111 Last edited by bugmenot; 01-23-2011 at 01:01 AM. |
#7
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