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#11
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The game was dead after release, whats the most amount of people you have seen playing online compared to old il2FB?
No easy coop setups meant no online wars, poor netcode etc on top of all the other issues killed the game, Luthier was told but he failed to listen. |
#12
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More than the game was killed, and that did not need to happen
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#13
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And the online numbers of ROF and COD are very similar
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#14
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Yes but participation was indeed low because of issues that would have been resolved over time...we needed to be even more patient and wait, all the while supporting the devs. Had we foreseen what was to happen, I wonder even if that knowledge would have saved MG. Human nature is I think to complain, I wonder how many would turn back the clock if they could.
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#15
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![]() Pity the egotistical moaners refused to give Ilya and MG a chance, I giving Jason a chance with BOS and really hope we at least get a game with some of Olegs and Ilyas dreams in it.
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#16
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even though they are the shattered ones.
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#17
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You just have to read the first developer diary at the new site to realise we aren't going to see anything close to what COD was.
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A Hybrid system (loosely based on the ROF model), the richer you are the more fun you have. Quote:
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#18
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Marvellous, So its RoF with a few WW2 planes in it, il2 '46 with less content. Hope everybody is happy.
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#19
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Roll on 4.12, and HSFX 7..........
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#20
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I think I need to look into HSFX, I have been away from '46 for too long.
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