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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#11
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slipball you are right this time!im right now uploading a vid....its really really strange...im not crazy and i know exactly what a saw the last two days...now i wanted to prove that im right and you are wrong, and the vid im now uploading will prove that you are right ![]() the problem seems to be another issue...maybe a bug in the loadouts itself, that it gets too confused when you change types too often???i have no f***** clue whats going on there. i swear yesterday B-Beobachtung had no effect at all neither online nor offline the vid comes in a few minutes. |
#12
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I see many 109 burning and killing the pilot, but fuel tank never explodes anymore. Also if the pilot noses up befor they die, and the dies and respawns then the attacker doesnt get credit for pilot kill. Just says the pilot been killed
With alot of dewild ammo this is how most of my kills are happening now. |
#13
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PS: did you make sure, that you really have only B-Beobachtung in your belts??did you make your own mission for it, to garantuee not to have a wrong loadout? __________________ Yes yes made certain ![]() I know, the game can be funny ![]() ![]() ![]()
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 Last edited by SlipBall; 10-06-2012 at 09:17 AM. |
#14
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Hmmm..going to checking this out today..
Ive scored multiple kills since the RC was introduced but I cant comment on this thread, When I hit the Enemy they normaly dive pretty sharpish for the deck which most of the time I dont follow so not to sure how much damage Ive done exactlly.. What I will say however is that all the ammo works as it should OFFLINE so as the OP has suggested this could be an ONLINE bug |
#15
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ok the vid is still uploading....
now the problem is, that i know, that yesterday B-Beobachtung had no effect,...im 100% sure about that. but now im really confused why it was not working at all yesterday, neither online nor offline, and today as i made the vid, it took me about a minute, and the first spit i shot with only B-Beobachtung, went up in flames...really confusing, and there seems to be another problem...there is a bug, but i dont know which one... |
#16
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![]() ok as you clearly see, it still seems to be possible to set spits on fire with only B-Beobachtung....but its hard, and if you dont achieve this effect, so that the pilot burns to death,...B-Beobachtung seems to be not recognized by the game to have destructive effects... in the meanwhile while the vid was uploading to youtube,...i shot down about ~20-30 spits with only B-Beobachtung... the result was, that the pilots bailed out once their tailwheel was set on fire...it happened as well, that sometimes smaller surfaces on the wings catched fire(only very small)...and when the spits finally crashed, i got no credit for the kill...i only got credit when i achieved to set the spit completely on fire...otherwise no credit. |
#17
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Yes, they do. And so do the Hurris. But I'm not sure what ammo type is required to achieve it....
BUT, I'll give you that it doesn't happen often. I have had at least two burn ups in the past few days. One in spit, and the other in a hurri. The spit one was about three days ago. Engine fire and had flames over the cowling in front of me. Then again this morning. Vit_Unit in a 109 hit me in a hurricane low over Dunkirk, about two hours ago. My engine caught fire and I was trailing black smoke when I bailed. |
#18
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I don't know if this will account for what you are seeing, but the Spitfire's fuel tanks are in the nose, in front of the pilot, and it has no tanks in the wings.
The Hurri has a tank in the nose, and one in each wing. The 109 has its tank below and behind the pilot. So, if you're firing from dead six, there is a reduced chance of hitting the fuel tank in the Spit, but a greater chance of hitting it in the 109. Secondly, the chance of fuel tank fires and explosions have been reduced overall, to be more realistic. In order to set a tank on fire, it needs to be heavily perforated and streaming a lot of fuel. Afterwards, you have to land enough rounds near the leak to ignite it - all of this takes quite a lot of bullets landing in the same place, and is not very easy to do, even with specialized ammo. Instances of fires are very dramatic and memorable, so you hear about them a lot, but they didn't happen that often. |
#19
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well i agree with almost everything you said, except that the chance of fuel tank fires and explosions have been reduced overall....that seems to be the case for maybe all the other planes, but definitely not for the 109....there it seems to be the other way round!1-2second burst and it lights up like a candle....regardless of ammunition type.
EDIT:i see this argument now for the third time i think,....is it possible that some people confuse Luthier's argument where he stated the the fuel storages are now more resistant to small caliber hits, and think that he meant the fuel tanks of planes? Last edited by David198502; 10-07-2012 at 06:31 AM. |
#20
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damage model is definitely a step forward with the patch. Probably the only thing this patch got right. German bomber wings don't fly off hollywood style now, 109s are not so incredibly tough to put down and resistant to pilot kills despite 8x high rpm .303 raking the entire aircraft, spitfire is still too strong in collisions though.
109 tank is easy and in fact the first thing to hit- below and behind the pilot. |
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