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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #11  
Old 10-03-2012, 06:34 AM
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SlipBall SlipBall is offline
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Originally Posted by ATAG_Tonka View Post
Was this with the latest patch?

I haven't heard any hit sounds from other people's guns, or any creaking or groaning for a while now. It seems that they work for some people, but not others.

Does anyone know which system settings or *.ini file settings might be worth playing with to get these sounds back please? Is this accepted as a bug by the devs, or are a few of us doing something wrong with our setup?

Thanks.

Try having Steam verify your game files, delete the cache folder and unzip the patch. Hit sounds are there and sound real good.
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  #12  
Old 10-03-2012, 07:13 AM
lensman1945 lensman1945 is offline
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Quote:
Originally Posted by ATAG_Tonka View Post
Was this with the latest patch?

I haven't heard any hit sounds from other people's guns, or any creaking or groaning for a while now. It seems that they work for some people, but not others.

Does anyone know which system settings or *.ini file settings might be worth playing with to get these sounds back please? Is this accepted as a bug by the devs, or are a few of us doing something wrong with our setup?

Thanks.
yep..latest patch.
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  #13  
Old 10-03-2012, 09:13 AM
macro macro is offline
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I get all these sounds. Just a thought,

I got in game sound turned right up to full, if its too loud then turn headphones down in windows mixer, not in game. For some reason lowering volume ingame appears not only to lower volume, but disable alot of sounds as well. At least it does on mime anyway.
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  #14  
Old 10-03-2012, 09:57 AM
Daliaraptor Daliaraptor is offline
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@macro

thanks! will try it out. otherwise it seems i have to reinstall clod.
i allways instaled the patches corectly, verified the stem data and cleared the cash.

hopefully youre right
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  #15  
Old 10-03-2012, 11:09 AM
adonys adonys is offline
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Originally Posted by macro View Post
I get all these sounds. Just a thought,

I got in game sound turned right up to full, if its too loud then turn headphones down in windows mixer, not in game. For some reason lowering volume ingame appears not only to lower volume, but disable alot of sounds as well. At least it does on mime anyway.
is this reported as a bug? because is the first time I'm hearing about it..
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  #16  
Old 10-03-2012, 11:56 AM
macro macro is offline
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Originally Posted by adonys View Post
is this reported as a bug? because is the first time I'm hearing about it..
Dont know mate one of the lads on atag ts told me about this when i got new system a month ago. Nothing new to this patch
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  #17  
Old 10-03-2012, 12:05 PM
5./JG27.Farber 5./JG27.Farber is offline
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Going 400kmh or 250 mph or more with all that air rushing over you, with a massive engine infront of you; and the vibrations both these things cause and with a helmet on, with headphones on...

How much do you think you would actually hear or feel (or hear as a substitute in game for not being able to feel)?
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  #18  
Old 10-03-2012, 12:39 PM
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JG52Krupi JG52Krupi is offline
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Oh you definitely hear it, all the autobiographies I have read mention the sound of hits.

The sound would resonate from the impact.
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  #19  
Old 10-03-2012, 12:42 PM
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Quote:
Originally Posted by 5./JG27.Farber View Post
Going 400kmh or 250 mph or more with all that air rushing over you, with a massive engine infront of you; and the vibrations both these things cause and with a helmet on, with headphones on...

How much do you think you would actually hear or feel (or hear as a substitute in game for not being able to feel)?

Good point Farber, I suppose a very thin line there
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  #20  
Old 10-03-2012, 12:56 PM
5./JG27.Farber 5./JG27.Farber is offline
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Quote:
Originally Posted by JG52Krupi View Post
Oh you definitely hear it, all the autobiographies I have read mention the sound of hits.

The sound would resonate from the impact.
I suppose the airframe is essentailly hollow esspecially the cockpit which could give some acoustic effects.

What did they actually hear though? - rounds impacting or stractural things breaking? Did they hear it of feel it? Which part of the aircraft did it hit and how bad was the damage?

What about the aircraft that came back that the pilot heard nothing and it had a massive hole in it?

What about the BoB pilots that got bounced and didnt hear or see anything?


If you ride a motorbike at 100 mph with a helmet on and scream as loud as you can you can hardly hear yourself - and thats comming from inside your own head! If you are listening to a walkman or something you can hardly tell its music let alone which tune it is when its on full volume. I think, at low speeds or in the apex of a stall as you start to dive after a full climb you hear it but maybe not when going over a certain speed, depending on the amount/size of rounds and the damage.

Hurricane for example, rounds can pass straight through the dope and canvass! - would that make a sound that you could hear in flight?

Last edited by 5./JG27.Farber; 10-03-2012 at 01:03 PM.
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