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IL-2 Sturmovik The famous combat flight simulator.

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  #11  
Old 06-18-2008, 03:06 PM
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brando brando is offline
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Quote:
Originally Posted by dflion View Post
Also there is a properties box when you activate the artillery piece, it has a 'timeout' area for stopping AA fire for a certain period and a 'hold fire (m)' area - the number of minutes required.
DFLion
I think you'll the 'hold fire' option refers to distance - hence (m) = metres rather than minutes of delay. Set to, say, 500 m - this allows you to set a more realistic range for a machine-gun to open fire. Once the 'trigger' is pulled though, the AAA will fire at anyone who comes next at the usual range.

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  #12  
Old 06-18-2008, 10:11 PM
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"Once the 'trigger' is pulled though, the AAA will fire at anyone who comes next at the usual range."

This is not totally correct. For instance, a plane that spawns after the AAA gun in question has fired will be engaged at the correct Hold Fire distance if it comes into range of that particular gun.

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