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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#11
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#12
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np, i think people that talk without going around sometimes are more authentic.
but you know the say the world is already a pice of shit to add shit to it ![]() its pure numbers, 1000 guys testing will find out more bugs and faster than 100. so we can all benefit from that, the ones that pay too. imagine more than 3 servers with people! ![]() something like a demo , at least rise of fligth style has no comparrison with the full game. (every time i get on the old albatros or spad i get raped by an uber triplane with 1000 addons) using my imaginations with cliffs the demo could have only the blenheim and the stuka, or the cr50 and the lowest hurri. you cant say that having only those 2 planes and mp is like the full game, COME ON ! Last edited by chantaje; 08-04-2012 at 01:31 AM. |
#13
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From my point of view, it's a balancing act between the conditions that govern flight sim development: costly software with long development cycles and a high research cost, aimed at a minority of the gamer demographic.
I think there's no clear cut right or wrong. RoF went the "pay for add-ons" route and if it's working and keeping the sim alive it's a good thing. Personally, i don't like that business model and it's not about the money. I just think that the way IL2 did it it's better. Of course, the extra complexity in the CoD engine means we can't have that many free flyable planes at the same amount of time. Don't get me wrong, if there are extra features i don't mind paying extra. I just don't like paying for it piece by piece for a very simple reason: popular planes are the only ones that get made (or the unpopular ones come much later), plus it fragments the online gameplay community. I prefer to pay for a complete theater add-on, even if the price is somewhat higher, and get maps, ground units and a good selection of flyable and AI aircraft, instead of buying each plane separately. It's purely for gameplay reasons. |
#14
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Sometimes I just don't understand this forum.
On the one hand we have Rise of Flight, with a free basic game and very cheap additional aircraft, amongst other things. On the other hand we have DCS, now with the free DCS World and very expensive individual aircraft, all of which have bugs. Loads of people on here say 'Rise of Flight is GREEEAAAT!!!' (me included), and then loads of people say 'DCS is GREEEEAAAT!!! (me included), but then proceed to slag off 1C Maddox Games for releasing a game for a few quid with many more flyables than the free RoF or the free DCS World. To get as many flyables in the free Rise of Flight as 'Cliffs' had on release would cost as much if not more than Cliffs of Dover did on release. I bought the Iron Cross edition myself, which was pretty much the same price as 'Cliffs', and the planes didn't have anywhere near the cockpit functionality, the damage model, the LOOKS of the game that is 'Cliffs of Dover'. To buy ONE DCS aircraft costs the same as the whole Cliffs of Dover package did on release in it's entirety. Since then, 1C have added an additional 109 variant, an additional Spit variant, and an additional Hurricane variant all for free. The models had their problems like any other sim, but they're getting modified as are all the aircraft in all of the above flight sims. 1C softclub, as a business, have their own strategy. If it works - fantastic. If it doesn't, someone will buy this and take it forward. It's so gobsmackingly gorgeous I'd do it myself if I had any money or knowledge of the industry. Just let them get on with it and stop trying to give them 'good advice'. Please. ![]() |
#15
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I agree with KT Dog and Dutch... ![]() Last edited by 5./JG27.Farber; 08-04-2012 at 01:47 AM. |
#16
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and not to mention a possible situation where, if an online mission has a pay to play mod, will everyone have to have that same mod to play in that mission?
it'd really suk, if that became the case not to mention a possibility that some of these "I'd happily pay for...", could be plants ![]()
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Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. Last edited by Wolf_Rider; 08-04-2012 at 05:37 AM. |
#17
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Besides, computer programmers seem to be a dime a dozen these days, as we are in a very computer orientated world, the bigger companies have the buying power to hire these people, and not everyone is interested in Flight Simulation. As someone stated before, Aerodynamicists and Speicalised Engineers are quite literally a few in a million, as these courses can take up to 4-8 years to complete, and even then they have to speak Russian and actually want to work in the computer games industry, which isn't a guarantee for their future work. |
#18
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I prefer the old school il-2; pay for theater release, and get all the planes they made for that theater.
it easier. Me: Hello. "Yes this is Citibank fraud protection, calling in to verify purchases. Your card was charged 60 times in the last minute, each at $2, to an online merchant called steampowered. Me: Yeah . . . *thinks, 'dude this type of ish happens ev'ry day.'* It's fine. I was trying to get Korean theater airplanes for this game. ROF facts ROF's work in progress is the completed game with the entire plane set. ROF is one program that windows allows you to delete the Recycling Bin. All video game sales and marketing models derive from the one used by ROF; even for games outside its genre, like mmorpgs or games that were made before ROF's greatness was achieved, such as World of Warcraft. Even after some ROF sim pilots died at home from wounds caused World War I era bullets, after getting shot at or shot down in game, both devs and fans said "That's not realistic enough". |
#19
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I am happy that at last someone did say what I know the price of the complete ROF game with all modules, planes, maps and add ins is very high at least five time the price of COD (make the addition please!). And for those how did buy the game when it was first release the prise was the same as the basic COD for the four now free planes. I love ROF but it is not of the same quality of COD but each as his opinion(s). Have all a nice game and do not worry to much ! ![]() |
#20
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the major downside of a ROF style for COD would be the plane avaibility online.
suppose COD came out like this, you get the gmae for free but only tigermoth is availabe, every other plane is 3 bucks. i dont know about you, but i would probably just buy a spit IIa and the 109E4. and im pretty sure anyone who want to stay cheap, or just isnt going to invest much time into the game would do the same. ITs what ive done with ROF. I went to the forum and asked "what are the 4 best planes i should buy?" and i bought them. and then you get online at ATAG, and either ATAG, has spitsIIa and 109E4 for everyone, or people will not play in ATAG. in ROF i dont think ive ever found any plane limits and the DR1 or the alabtros V seems to be always in the plane list. Things would get worse with BFM, the planeset will have the i16 the lag and some Russian stuff, and the 109F4. the 109F4 is clearly superior to anything the Russians have. So people would only buy the the best, meaning lots of people would only have 109F4. teams would get even more unbalanced, without any way of reversing the situation. thats my issue with COD going ROF. Last edited by pupo162; 08-04-2012 at 10:47 AM. |
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