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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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The whole point of beta testing is to find and confirm bugs, but you are definitely not obliged to. If you really have found a fix, there are a many users (myself included) who would be very grateful if you could confirm this. I have tried every suggested fix to date, but none have made any difference whatsoever.
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#2
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When is the last time when Luthier posted here?... Please ask yourself? I think some of us set up our expectations way to high with the developers! PS: Good questions, I would love to see a response!!!...O! one more thing... they usually do no like direct questions!... I think by now we know probably why! Last edited by Aer9o; 07-02-2012 at 10:19 PM. |
#3
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hehe, as I said... I awaited the "aaahs" and the "oohs". Maybe I should repeat it: I set trees to "low". Those are still enough trees for me and the sorrows in this department are gone. Why you are clinging to "high" trees and experiencing problems with that, is your business. Report it, set trees to a setting that is working and save yourself some blood pressure medication and the psychiatrist bills.
And, yes, beta testing: Since I'm not a paid beta tester, I'll test in my own way, if you don't mind. This means that I go online, hop in the plane I want, fly into the direction I want, and shoot up things I fancy. And If I encounter a bug along the way, the first thing is to try to resolve it on my own, instead of immediately going postal in the banana forums; THEN, I'll alert the CoD population, if it's not already done. As I said, if your way of life consists of pseudo-hubris, by digging, and digging, until you find something, then getting into choleric rage, that's entirely your business. The sad part of this is that this may actually have hurt CoD in quite a significant way. Some people "tend to" produce major fuss about things like "grass that's too green" and "unrealistic propeller discs". Those issues have lost each and every serious vote in this forums, yet the minority always cried loud enough to get the attention of the devs. Which put us back quit a bit; of that I'm sure. P.S.: I've had my share of choleric events, too. But still, I believe that I'm able to separate minor issues of major ones. |
#4
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#5
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well said
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#6
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except for the propeller thingy, because that was so horrible, ugly, unrealistic (and headache inducing) it had to be promptly removed/fixed or some people might not even be using the sim for beta testing, let alone trying some game play. point being, for the prop example, this was a newly introduced problem with the previous patch, and was non existent before then, letting that type of new error slip into a long awaited (6 months) beta patch was completely unnecessary and shows poor screening for major new issues prior to that patch release. aside for my own hobby horse there (i was one of the loudest complainants about the prop thingy), i agree with the general gist of the previous poster
![]() what isnt happening however, and is leading to a significant amount of frustration (which is then fueled by the small clique of resident perpetual whiners and the newly arrived confused tweens of the me me me generation) is a list of major issues to be fixed in some sort of priority order to improve gameplay in CoD so people can actually start enjoying the sim parts that do work. all we mainly have right now is some basic for of online airquake, and a few very simple missions that dont really show the potential of the sim and what currently does work. for ex the non-collision tree's fix might still be some way down the line before it can be resolved (better tree collision modeling probably takes a large amount of pc resources which would significantly slow down the sim performance, in the same way dynamic weather would), but it would be relatively simple for luthier's team to fix the coop issue, add some airfield AI activety (which we can set ourselves with some simple controls in the game preferences/options instead of having to go into complex ini script writing), solve some of the reversed control issues in the 109 etc... it really is a team management issue and the ability (or inability) of the senior people in that group to have an overview and set priorities. luthiers team needs to urgently give some of their time to fix those types of more simple issues rather then keep chasing the perpetual large issues that take much more programing time and manpower, it would reduce complaints on this board by 50% or more for relatively little effort. another point is that some community involvement is maybe possible to fix some other parts of the sim that do not affect their private intellectual property aspects, and maybe involve some of the experienced modders (some of whom are professional programmers) that are/were involved in the 1946 expansions. might not be simple to choose what to delegate to them (with NDA's), but is worth considering
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President Dwight D. Eisenhower 1953: Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone, it is spending the sweat of its laborers, the genius of its scientists, the hopes of its children Last edited by zapatista; 07-03-2012 at 04:55 AM. |
#7
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It should be obvious to everyone that the first post in every Friday Update for the past 2 months or so starts with a post of Luthier's that BlackSix puts up under his account.
Either that or BlackSix has intermittent episodes of perfect, witty, vernacular English writing skills for several paragraphs before he relapses into completely different sounding short bits of English that can either mildly or more severely difficult to comprehend. (Sorry BlackSix your English is getting better and I do appreciate your posts). ![]() |
#8
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Half the arguments with a nasty ending in these forums (like locking a thread) are the result of an arbitrary "translation" of some poster's thoughts by someone else ![]() |
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