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#11
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Thanks B6.
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#12
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thx for the update and your continuous work!
definitely some improvements there and if the crashes can be ironed out now, it would be a huge step forward. Also thanks for some corrections in the sometimes misleading german version ![]() Pls, like pupo said, check the il2bugtracker regular as it is the easiest way to talk/comment about bugs ![]() |
#13
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THIS saturday? Nice.
Also BlackSix, please tell Luthier that the dot distant LOD change is a positive one. We want it to stay, because aircraft are easier to spot now. Last edited by carguy_; 05-10-2012 at 09:40 AM. |
#14
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Thanks, hoping for a quicker turn around on the next patch, lets pray its not another 6 months.
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Furbs, Tree and Falstaff...The COD killers... ![]() |
#15
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Thanks B6 your words are very encouraging as always,and you'll get there I'm sure.Remember,the guys on here are very passionate about this sim which is why some of them let off in the way they do,I am no different.
It is,I'm sure is not personal,but moreover a release of frustration,they and can all see,as I do the potential of your sim and it's future. I have been flying COD since it's release on day one and I am in it for the long haul, however long it takes to sort out,as it has allready given me so much pleasure. Keep up the good work guys.................and hey,a little flyable Wellington would'nt go a miss for public relations,he he ![]()
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Alienware Aurora|Win 7 64-bit Home Premium|IC i7-920 Processor (Quad-Core)|14GB DDR3 RAM|1 TB SATA 7200rpm Hard Drive|GIGABYTE GeForce GTX 770 2GB WINDFORCE 3 X fan|Thrustmaster Warthog|Saitek Pro Combat rudder pedals,throttle quadrant and Cessna trim wheel|TrackIR4|Sense of humour,I find it comes in handy! |
#16
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More users having more crashes = more proof that specific root causes are causing the crash = faster fix = happier users.
Nice equation. |
#17
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I hope you find the culprit of the crashes and fix the low res side effect in cockpit! I don't experience any crashes in flight myself so I can't help with the logs ![]() |
#18
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+1
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#19
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Just happy to see there is progress and the community is engaged!
Keep up the good work guys |
#20
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Also, in its current state, the graphics engine does not produce different FPS depending on texture resolution.
I would appreciate a bit more info on this sentence. Does this apply only to the textures option and SSAO or the alpha GFX engine video options in general?
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. |
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