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#11
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i'm old school, use a chalk line.
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#12
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#13
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#14
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Heck yeah that's a lot easier lol. I wonder if there's some silent steam updates going on? ![]() |
#15
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Bliss! WTF!? Is that the ATAG server mission? How many objects and AI?
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#16
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When one engine fails on a two engine bomber, you will always have enough power left to get to the scene of the crash. Get the latest COD Team Fusion patch info HERE |
#17
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About an extra 280 buildings (targets) 3000 other objects, flak etc. about 20 + trains on both sides of channel Bomber groups of up to 18 as grouped objectives and a few ground supply movig objectives. All coded into the single .CS file using about 3000 lines of coding. I do not call on any folders for additional missions and there is no stutter as new larger groups or objects spawn.
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__________________ Win7, 64bit Ultra Asus P8P67Pro MB Intel i7-2600K Coursair 16GB (4x 4GB), DDR3-1600MHz Gainward Nvidia 580GTX 3GB DDR5 850-Watt Modular Power Supply WIN7 and COD on Gskill SSD 240GB 40" Panasonic LCD TrackIR5 + Thrustmaster Warthog stick, throttle & pedals |
#18
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