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IL-2 Sturmovik The famous combat flight simulator.

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  #11  
Old 04-11-2008, 09:02 AM
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Kwiatek Kwiatek is offline
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Quote:
Originally Posted by Golden_Eagle_FM View Post
I just installed the new Nvidia GE Force 9800 GX2 graphic board from ASUS with the latest drivers 174.74.
I tested the board and it has a stellar performance.

When playing with IL2 however I got a weird effect. The shadows of the smoke columns on the ground, or of the islands or mountains in the water or in the rivers, or of the ship shadows on the water they all blink (in synchronism) and this is really annoying.
Framerate is excellent and all the rest is perfect.

I use the perfect mode with the latest 4.09 Beta DLL from march 2008.
Landgeom is set to 3, water = 3, effects=1.

I tried many changes of the conf.ini parameters but could not change this fact.

If I put water=0 there are no more reflections on the water, or shadows on the water so there is no blinking any more on water. But still the shadows of the smoke columns on the ground continue to blink.

The blinking frequency is maybe around 5 to 10 Hz so very annoying.
Before I had an Nvidia 8800 Ultra board and had no problem at all with exactly the same system. I just changed the board.

The system is:
CPU is Intel Quad Core extreme QX9650 running at 3.15 GHz
Mainboard Asus Commando
FSB 1333
Memory 4GB Patriot 9600.
Windows Vista Ultimate

Any ideas

Gold
I have also silimilar problem with shadows or sth like these on the water - it blink in synchro

I got single 8800GT, Win XP, il2 settings: water-4, effects-2, newest dlls from beta 4.09, landgeometry-3,

Dont know how it be at standart dlls from 4.08 beacuse i recenty buy new computer and use only new dlls. With old machine i didnt try such high settings with water (water=0)
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  #12  
Old 04-11-2008, 11:52 AM
crazyivan1970 crazyivan1970 is offline
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Kwiatek, newest DLLs from March 13th or DLL`s that were in the beta patch?
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  #13  
Old 04-11-2008, 01:34 PM
IFly_1968 IFly_1968 is offline
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Go into you NVidea control panel and see if your settings for the card are set to overide any game setting that may be. If I was home I would show you the setting via screen shot. You want to make sure that your card is in fact overiding any game settings (AA, AF, VSync, Triple Buffering, Etc.) If you do not specify that the card is to manage these things, you can get conflicts from the game. Also, in the control panel you can have settings for specific games. Make sure that you import the game exe into the list. I will not be home for about 12 hours but when I get there I will try and get some screan shots going.

I have the 9600 GT and do not have this issue at all.
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  #14  
Old 04-11-2008, 01:49 PM
Feuerfalke Feuerfalke is offline
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Originally Posted by IFly_1968 View Post
I have the 9600 GT and do not have this issue at all.
No wonder, as a single 9600 GT won't suffer from the problem described above.

Overriding any values is not a cure, but rather a placebo IMHO. Especially for IL2, since the game does not imply any settings at all (unlike more modern games that try to set these values from ingame, which at least gives you the chance to override something ).

Beyond that Tripple-Buffering only makes sense with VSynch enabled, as it renders ahead the next frames, at least AFAIK.

Nevertheless, any tip might be a way to fix problems for Multi-GPU and I'd be glad for some additional informations about your settings.
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  #15  
Old 04-11-2008, 09:09 PM
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Quote:
Originally Posted by crazyivan1970 View Post
Kwiatek, newest DLLs from March 13th or DLL`s that were in the beta patch?
The newest. I dont know hot to describe these but thing which blick in the water are not cloud shadows but something different. These thing are large places on the water ( clouds shadows are smaller) and blick in synchro with a few hertz.
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  #16  
Old 04-11-2008, 10:08 PM
crazyivan1970 crazyivan1970 is offline
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@Kwiatek, Just to verify few things...

Do you have latest IL2Setup?
In IL2Setup you have chosen an appropriate card?
You have latest nVidia drivers?
What happens if you set LandGeom=2?
What happens if you set water=2 or =3?
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  #17  
Old 04-12-2008, 06:15 AM
crazyivan1970 crazyivan1970 is offline
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This is what i get in OGL under Vista Ultimate, 8.3 cats
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  #18  
Old 04-12-2008, 01:38 PM
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GF_Mastiff GF_Mastiff is offline
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Quote:
Originally Posted by crazyivan1970 View Post
This is what i get in OGL under Vista Ultimate, 8.3 cats
ATI card try making sure the Catalyst AI is unchecked and set to standard. its under the 3D settings.
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  #19  
Old 04-12-2008, 01:53 PM
crazyivan1970 crazyivan1970 is offline
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Quote:
Originally Posted by GF_Mastiff View Post
ATI card try making sure the Catalyst AI is unchecked and set to standard. its under the 3D settings.
Thanks man, i wish it was that easy..
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  #20  
Old 04-12-2008, 03:10 PM
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Kwiatek Kwiatek is offline
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Quote:
Originally Posted by crazyivan1970 View Post
@Kwiatek, Just to verify few things...

Do you have latest IL2Setup?
In IL2Setup you have chosen an appropriate card?
You have latest nVidia drivers?
What happens if you set LandGeom=2?
What happens if you set water=2 or =3?
I try to reproduce these "bug" but now everything is ok. These blicking "water reflections" i got during online playing at WC server at map Kerch. My mate had the same time these problem also. I tried these map with the same settings at my own server and didnt saw anomalies.

BTW i got lates nvidia drivers, latest il2setup - when i got these bug i was at customize setting - no texture compresion and anistrophic filterning.
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