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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #11  
Old 03-21-2012, 08:38 PM
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Originally Posted by kendo65 View Post
From reading Luthier's comments they are...or are planned to be. Read back over the statements about ongoing work and continuing to support COD.
Lets not count our chickens. i wouldn't count on anything at the moment until its downloaded and working on your PC.
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  #12  
Old 03-21-2012, 09:04 PM
von Brühl von Brühl is offline
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Originally Posted by mxmadman View Post
Why do people keep referring to BOM as a 'sequel'? Doesn't it stand for Battle of Moscow? Wouldn't that just be a new map and maybe two more linear campaigns?

Those were the words of the developer's mouthpeice, B6. People assuming this is an expansion is just a guess, as the actual term used was sequel.
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  #13  
Old 03-21-2012, 09:25 PM
kendo65 kendo65 is offline
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I'll sketch out what I think the situation might be and why I made the suggestion in the first post.

I think that the devs may have felt that the graphics patch is 'almost there' for maybe the last 2+ months. There was talk about it before Christmas. There was a statement about a problem with decals more recently that gave the impression that once that was fixed then it would be ready.

I think it is possible that they have spent nearly every week of the last 2 months thinking that completion was just around the corner. But new unforeseen problems kept being found. It ends up in a long delay, they get it in the neck again, the waiting public are unhappy, and all the way along at each step the devs are convinced that they almost have it cracked and just a few more days will sort it.

In a situation like that you can get a kind of fixation on the way that you want things to happen and lose sight of other alternatives.

Maybe it is time now to conclude that there is a danger that it may take another x months to sort out the graphics, and if so that it would be a good idea to change tack and release some other things that are complete earlier they were originally scheduled?

This is all speculation and I don't want to come across as appearing to say that I know better than the devs what their strategy should be. There are a couple of hundred reasons why it might not be possible to do it like this.
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  #14  
Old 03-21-2012, 09:41 PM
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I agree Kendo, we were told when we saw the tanks and AA guns that it would only be the work of a couple of guys and not to worry the rest of the team would be working very hard on the rest of features for CLOD.

Well the rest of the team have had 5 months so you would assume they would have made some good progress.


It would be great to see the fruits of their labour.
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Last edited by furbs; 03-21-2012 at 09:45 PM.
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  #15  
Old 03-21-2012, 10:00 PM
Troll2k Troll2k is offline
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From wading through numerous posts I got the impression that BOM is to Clod as PF was to Forgotten Battles.It can be installed and run as a separate entity or merged with Clod.
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  #16  
Old 03-21-2012, 11:28 PM
5./JG27.Farber 5./JG27.Farber is offline
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Wiat wait wait... How do YOU know that these things can be delivered piecemeal? How do we not know they are intertwined?

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Old 03-22-2012, 01:08 AM
Chivas Chivas is offline
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The plan has always been and never changed that the sequels can be installed as a standalone sim or merged with previous theaters. How many patches we get before the release of sequel will probably depend on how long it takes for the sequel to be ready for release and how quickly patches are created. I can't see the sequel being ready anytime soon and would expect atleast another couple of patches for COD before the release of the sequel.
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  #18  
Old 03-22-2012, 01:20 AM
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Originally Posted by 5./JG27.Farber View Post
Wiat wait wait... How do YOU know that these things can be delivered piecemeal? How do we not know they are intertwined?

Thats what my money is on.

Honestly I think if they could release anything they would have. I believe that they simply dont have anything ready, and that any and all improvements depend on this rewrite.

Cant build a house until the foundation is set.
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  #19  
Old 03-22-2012, 01:43 AM
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Its seems that since Luthier "vanished" from this forum, the whole project took another turn. It feels like if new foundings and manpower came in. As well as a new PR politics. Its like if everything was redone from scratch and the new " investors" went along at the condition of changing the whole management.
It is no longer Oleg's project. It is no longer a "special" relationship with the community, it is no longer a sharing of WIP and feedbacks. This method was a total PR and marketing failure...Those times are gone. But it is hard for long time faithful followers, I presume, to adapt to the new order. It looks like the next step from Luthier's team will be to present a final and complete version of CLOD, and turn the page. They have nothing to gain by giving us bits and pieces. No one will be satisfied and ready to move on to the sequel until CLOD is competed as we feel it should have been at release.
I therefore expect no updates or infos from Luthier until the game is fully functionnal and completed as it should have been...
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  #20  
Old 03-22-2012, 02:28 AM
Jaws2002 Jaws2002 is offline
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I think you guys missread what Black Six posted. He said the BETA will be graphics only and once is ready for prime time, the official patch will have other fixes as well.....


......or at least that's what I understood from his post.
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