Quote:
Originally Posted by zipper
Sounds like a real world taildragger, actually (although the effect is most likely exaggerated here). Taildraggers in the game, for the most part, handle like trikes with no possibility of groundlooping. That said this issue doesn't help playability.
Been flying taildraggers since 1977.
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I learned to fly in a Piper J5 in '96. Looping can be a problem, but the problem is greatly exaggerated in the game's TB-7. Unless you keep it's tailwheel locked 100% of the time, taxiing is simply impossible. You just spin in place, no matter how much diff braking or opposing assymetric thrust you use.