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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #11  
Old 01-16-2012, 07:53 AM
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Originally Posted by Hood View Post
This thread wasn't to start an argument but to suggest that a very small update weekly would go a long way to building (or re-building) trust between developer and fan base. Note I say fan base. There is always something to say, even if it is just a comment that work is ongoing and something has been done. Call the thread "5 minute update", limit the time spent on the update to 5 minutes and then the whole community knows where we stand. Hell, using smart phones the update could be done while sitting on the toilet!

My own opinion is that a need to trawl through pages of posts to find any key points is frustrating, and leads to misunderstandings. The impression given at the moment is that interaction between developers and fan base is not thought important, or it is thought to be too much hassle. It doesn't have to be.

Hood
People have been complaining about this issue for some time, every now and then the information flow improves and everyone is happy and then it just stops so the complaining starts again.

once every two weeks is enough but it needs to be regular that way people have something to look forward to instead of wasting their time spamming F5 on this forum.
  #12  
Old 01-16-2012, 08:14 AM
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Regarding the OP, Battle For Moscow is in the making, I cannot seeing it being ready this year, we are now 10 months since release of CLOd and there is still a lot of work to be done.
  #13  
Old 01-16-2012, 08:26 AM
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Regarding the OP, Battle For Moscow is in the making, I cannot seeing it being ready this year, we are now 10 months since release of CLOd and there is still a lot of work to be done.
I think they'll be working harder on releasing BOm to keep the cash flowing and a lot of the fixes we were hoping for in CLOD will come with that release.
  #14  
Old 01-16-2012, 08:38 AM
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A community manager is what they need. Lack of info and sporadic feedback is killing them right now.
  #15  
Old 01-16-2012, 08:41 AM
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So far I am very pleased with the game. As with any game, there
certainly seem to be some issues to be worked out, but like the
last IL-2 series, I am confident they will be corrected over time.
  #16  
Old 01-16-2012, 08:48 AM
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Regarding the OP, Battle For Moscow is in the making, I cannot seeing it being ready this year, we are now 10 months since release of CLOd and there is still a lot of work to be done.
+1, 2013 at the earliest.
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  #17  
Old 01-16-2012, 09:20 AM
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Originally Posted by Fansadox View Post
A community manager is what they need. Lack of info and sporadic feedback is killing them right now.
I thought we had one?
  #18  
Old 01-16-2012, 09:34 AM
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Originally Posted by priller26 View Post
So far I am very pleased with the game. As with any game, there
certainly seem to be some issues to be worked out, but like the
last IL-2 series, I am confident they will be corrected over time.
And confidence is coming from.....? The game is still unplayable for most (online) when effects are near (dust, explosions) or when the dogfight is low over cities. AA still not working without "3d party fix". Game was released year ago.

No Battle for Moscow for me, until they fix the CLOD. Dont get me wrong, I would like to play this sim because thats what I like to do in my free time for last 15 yrs....and I gave them 50 bucks....which is not a small change in this part of the world...

Last edited by Tvrdi; 01-16-2012 at 09:37 AM.
  #19  
Old 01-16-2012, 09:44 AM
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Originally Posted by Tvrdi View Post
And confidence is coming from.....?

10 years of IL2 development and a lot of "been there, done that?"
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  #20  
Old 01-16-2012, 09:55 AM
Hood Hood is offline
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This thread isn't about any of the CloD problems - we all know what these are. It's about rebuilding the fan base/developer relationship and BoM providing a great opportunity to do so. You could even do this with CloD if the will to do so is there.

Hood
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