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IL-2 Sturmovik The famous combat flight simulator.

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  #11  
Old 03-24-2012, 11:22 AM
HundertneunGustav HundertneunGustav is offline
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Quote:
Originally Posted by Ralf'N'Cockpit View Post
I think there is a misunderstanding regarding water settings. Water=1 or 2 are settings optimized for the ATI card, Water=3 or 4 are settings optimized for Nvidia cards. Water=2 on a ATI card gives you the same results as Water=4 on a Nvidia card. So for your ATI card, Water=2 does give you perfect setting. Does it look different compared to an Nvidia card? If so, then it is the rendering code that instructs the card how to display the water.
Thank you for this clarification!
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  #12  
Old 03-25-2012, 11:49 PM
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llama_thumper llama_thumper is offline
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HundertneunGustav, THANK YOU!


works like a charm. this made my day, have been trying to make this work since ages. for everyone's reference, this is with ATI Catalyst 12.2.

thanks again.
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ATI Catalyst driver version: 12.2
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  #13  
Old 03-26-2012, 12:19 AM
HundertneunGustav HundertneunGustav is offline
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Always glad to help.
i am still running 11.5 i think.
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  #14  
Old 03-26-2012, 07:24 PM
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Kittle Kittle is offline
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Hey folks, really thankful for this thread. I really didn't know what to do with the conf settings and the differences between nvidia and ati cards. My water was set to =1 and I was ok with that. I just went in and set it to 4, here are the results.
Attached Images
File Type: jpg IL2 water4 test.jpg (180.8 KB, 21 views)
File Type: jpg IL2 water4 test2.jpg (72.1 KB, 20 views)
File Type: jpg IL2 water4 test3.jpg (91.8 KB, 22 views)
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  #15  
Old 03-26-2012, 11:39 PM
Hunden Hunden is offline
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Quote:
Originally Posted by llama_thumper View Post
HundertneunGustav, THANK YOU!


works like a charm. this made my day, have been trying to make this work since ages. for everyone's reference, this is with ATI Catalyst 12.2.

thanks again.
Thumper I tried HundertneunGustav settings and the water looks like the water I have in game but it seems to not run as smooth as my settings. If it seems like your lagging try these


[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=0
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=0

TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=0

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=2
Effects=1
ForceShaders1x=0

PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
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  #16  
Old 03-27-2012, 08:38 PM
HundertneunGustav HundertneunGustav is offline
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"feeling" no difference here, Fps still well over 50 over an ocean.
Ima gonna stick with your settings for a while, Hunden. Maybe i can make out a difference in a different scenario.
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  #17  
Old 03-27-2012, 11:27 PM
Hunden Hunden is offline
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Sounds good, I always enjoy trying other peoples settings just incase I'm missing something.
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