Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Technical threads > Vehicle and Terrain threads

Vehicle and Terrain threads Discussions about environment and vehicles in CoD

Reply
 
Thread Tools Display Modes
  #11  
Old 11-19-2011, 04:30 PM
Foo'bar Foo'bar is offline
Approved Member
 
Join Date: Oct 2007
Location: Niedersachsen, Deutschland
Posts: 662
Default

Quote:
Originally Posted by l3uLLDoZeR View Post
Why do you have Grass and Trees turned on?
Because I like it. I love to see the grass while beeing at ground on air field. I have 40-70 FPS so why should I turn it off?

@pupo162: I've switched landscape shader to low and then switched back to high. I think that it went slightly better - but not much.
Attached Images
File Type: jpg Overflooded_Shader_High.jpg (124.0 KB, 48 views)
Reply With Quote
  #12  
Old 11-19-2011, 05:09 PM
JG52Krupi's Avatar
JG52Krupi JG52Krupi is offline
Approved Member
 
Join Date: May 2008
Posts: 3,128
Default

Quote:
Originally Posted by l3uLLDoZeR View Post
Why do you have Grass and Tree's turned on?
What an earth... why would he not have them turned on
__________________


Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
Reply With Quote
  #13  
Old 11-19-2011, 07:28 PM
l3uLLDoZeR l3uLLDoZeR is offline
Approved Member
 
Join Date: Jan 2010
Location: Pittsburgh, PA
Posts: 113
Default

I've always heard people say the Grass makes the game crash..so I've had that off since day one.

The tree's are useless people can fly through them and hide in them so I just recently turned them off, but now have them back on very low. I guess its silly to have trees if you can't run into them in my mind.
Reply With Quote
  #14  
Old 11-19-2011, 07:38 PM
pupo162 pupo162 is offline
Approved Member
 
Join Date: Feb 2010
Posts: 1,188
Default

Quote:
Originally Posted by Foo'bar View Post
Because I like it. I love to see the grass while beeing at ground on air field. I have 40-70 FPS so why should I turn it off?

@pupo162: I've switched landscape shader to low and then switched back to high. I think that it went slightly better - but not much.
Im sorry mate, but the setting who changes this is land detail. try the same procedure for that.

the following print show the 3 stages of evolution of this effect, its always there, but your screens look like the medium setting and not high.

its a big image, and i didnt want to compress it to forum, or image sites requirements.

http://www.megaupload.com/?d=BFI9GB4Q
Reply With Quote
  #15  
Old 11-20-2011, 12:39 AM
IvanK IvanK is offline
Approved Member
 
Join Date: Oct 2007
Location: Australia
Posts: 886
Default

This flooded effect has been with the Sim since Day 1. At longer ranges The Rivers are so wide they join to appear as large inundated areas. Its independent of graphic settings.

Devs are directly aware of this.
Reply With Quote
  #16  
Old 11-20-2011, 06:50 AM
Dano Dano is offline
Approved Member
 
Join Date: Oct 2007
Location: Petersfield UK
Posts: 1,107
Default

This has been an issue since release, rivers should get smaller at distance not larger and itis probably my main gripe with the graphics engine. It's like somebody inverted the modifier for them that controls how they are rendered at distance and it looks awful.
__________________
i5 2500k - Asus P8P67Pro - Crucial M4 64GB - 8GB DDR3 - Geforce Ti 560 1GB - Xonar DG - W7 X64 SP1
Reply With Quote
  #17  
Old 11-20-2011, 12:27 PM
Foo'bar Foo'bar is offline
Approved Member
 
Join Date: Oct 2007
Location: Niedersachsen, Deutschland
Posts: 662
Default

Quote:
Originally Posted by pupo162 View Post
Im sorry mate, but the setting who changes this is land detail. try the same procedure for that.

the following print show the 3 stages of evolution of this effect, its always there, but your screens look like the medium setting and not high.

its a big image, and i didnt want to compress it to forum, or image sites requirements.

http://www.megaupload.com/?d=BFI9GB4Q
After following your advice it instantly went better Thank you. Though the fps rate went down by 10-15 now.
Attached Images
File Type: jpg LandscapeDetailHigh1.jpg (169.7 KB, 39 views)
File Type: jpg LandscapeDetailHigh2.jpg (242.6 KB, 39 views)
Reply With Quote
  #18  
Old 11-20-2011, 01:50 PM
TomcatViP TomcatViP is offline
Approved Member
 
Join Date: Aug 2010
Posts: 1,323
Default

Quote:
Originally Posted by l3uLLDoZeR View Post
The tree's are useless people can fly through them and hide in them so I just recently turned them off, but now have them back on very low. I guess its silly to have trees if you can't run into them in my mind.
It a sim not RL. Coder are not gods. They can't built a complex world at the perfection. Fairness means that you pretend a flaw is not existing that altogether we can enjoy the game
Reply With Quote
  #19  
Old 11-20-2011, 03:47 PM
klem's Avatar
klem klem is offline
Approved Member
 
Join Date: Nov 2007
Posts: 1,653
Default

I get the expanding water problem at a distance too. Always have.
I turn off grass because it causes a fps hit and I can live without it. I turn off ttrees because they are pointless, there's no collision model and a/c hide in them. They are also not very realistic to look at.
__________________
klem
56 Squadron RAF "Firebirds"
http://firebirds.2ndtaf.org.uk/



ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU
Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders
Reply With Quote
  #20  
Old 11-20-2011, 05:15 PM
pupo162 pupo162 is offline
Approved Member
 
Join Date: Feb 2010
Posts: 1,188
Default

Quote:
Originally Posted by Foo'bar View Post
After following your advice it instantly went better Thank you. Though the fps rate went down by 10-15 now.
the fps issue is _"normal" my guess is that you were actually on medium setting tough your in game menu said you are on high. this is one of the msot demanding settings. lets wait for next patch
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:43 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.