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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 11-06-2011, 11:35 PM
Frache Frache is offline
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People dive because it is so much easier to see a plane above you than below in game. Planes can literally disappear to me when they cross under the horizon and its a major turn off to me in the sim.
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  #2  
Old 11-07-2011, 08:56 PM
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Osprey Osprey is offline
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Originally Posted by reflected View Post
Err...you're saying this as if it was an impossible task to develop trees that look good, have a collision model and have no impact on performance, and nobody has done it before..

Try RoF for instance.
Trees in RoF are inferior by far. They rotate to face you as you pass.

In my experience the 109's dive low and up. If you try that in a Hurricane or Spit you lose too much e and can't get back up to him. I'm not seeing much height loss on the 109 from a 1000m dive and zoom climb at the moment.

Last edited by Osprey; 11-07-2011 at 08:59 PM.
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  #3  
Old 11-06-2011, 11:23 AM
335th_GRAthos 335th_GRAthos is offline
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Originally Posted by pupo162 View Post
you could blame me for this i guess. i have tress off for performance, so i have no idea where the trees are.

Ooops! That was a good point. Thanks for mentioning it Pupo!

I fly with trees very low (=no trees) or trees low (very few) so it does not hinder visibility even if somebody is low near ground.

~S~
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  #4  
Old 11-06-2011, 03:31 PM
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klem klem is offline
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I flew some online sessions in CloD, and my jaw dropped when I realized that many people use the same defensive maneuver, that is, they dive down under tree level where they can't be seen because one can't collide with trees.

Seriously? *couldn't find a WTF smiley*
Turn trees of or =very low then let them THINK they are hiding Right up to the point where you blow their backsides off.
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Old 11-06-2011, 04:06 PM
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CaptainDoggles CaptainDoggles is offline
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Quote:
Originally Posted by reflected View Post
I flew some online sessions in CloD, and my jaw dropped when I realized that many people use the same defensive maneuver, that is, they dive down under tree level where they can't be seen because one can't collide with trees.

Seriously? *couldn't find a WTF smiley*
Why are you fighting so low? Sooner or later an enemy is going to come along with an altitude advantage and smack you down.

Leave the arcade dogfighter ace guys to turn and burn down on the deck, and go find yourself some targets at altitude.
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Old 11-06-2011, 05:00 PM
Bokononist Bokononist is offline
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If trees are made collidable then surely it would have to be made a server side option in the same way as the realism settings, otherwise you may start seeing planes crash into invisible objects etc. Obviously this can only happen when the performance issues have been ironed out otherwise this would exclude players with weaker machines playing online.
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  #7  
Old 11-06-2011, 06:00 PM
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JG52Uther JG52Uther is offline
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Originally Posted by CaptainDoggles View Post
Why are you fighting so low? Sooner or later an enemy is going to come along with an altitude advantage and smack you down.

Leave the arcade dogfighter ace guys to turn and burn down on the deck, and go find yourself some targets at altitude.
+1
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  #8  
Old 11-07-2011, 10:08 PM
SIDWULF SIDWULF is offline
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Quote:
Originally Posted by reflected View Post
I flew some online sessions in CloD, and my jaw dropped when I realized that many people use the same defensive maneuver, that is, they dive down under tree level where they can't be seen because one can't collide with trees.

Seriously? *couldn't find a WTF smiley*
Preformance issues, having collisions detection for all those trees would slow even powerfull systems down.
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