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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #11  
Old 10-06-2011, 02:31 PM
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raaaid raaaid is offline
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i bet 100 internetsthat eventually will end up with pink skies like all media

really makes you wonder
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  #12  
Old 10-06-2011, 02:41 PM
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Quote:
Originally Posted by cheesehawk View Post
Colors were different back then, the world itself was black and white before the 1920s, and as color got introduced to the world in the 30s, they were pale things, which started to sharpen from the 40s and 50s to the colors we have today.

Old film is actually color film, but recording a world of two colors (black and white) before the 30s!

HA!! I knew it! I knew it! I knew it!! To think people were laughing at me as a kid when after watching a b/w movie asking if the world was in b/w before.
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  #13  
Old 10-06-2011, 02:56 PM
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Because I don´t want ugly pitch black gauges at midday.
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  #14  
Old 10-06-2011, 03:17 PM
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Quote:
Originally Posted by 150GCT_Veltro View Post
We are concerned with the colors because this game has really a terribile landscape, even if this beta has improved the colors. After so many years, we were waiting for somenthing more than this poor landscape, and for my opinion Slovakia's textures are still better in spite of a lower resolution and DX9.

Would be better to work on the engine and improve it, but this game without a credible landscape (as for the sky and clouds), will never give us the feeling and the immersion the Battle of Britain would deserve.

My two cents.
Okay, maybe I get a first-hand answer there: Now, that sounds and colors have been tweaked, what do you do in-game now? Flying around and enjoying the landscape? How long does that last; i.e. motivate you to fire up CoD?
Or are you, for now, content with campaigns where half of your squad crashes into the ground while on landing approach, because you're not able to inform them of your intentions? (yes, I know, there's the "circle and circle until everybody else has landed" workaround...) What about having 3+ bandits on your tail and nobody comes to your aid (read: nobody can be contacted)? Does it really cut it for now?
Would you say that bug-fixing priorities where chosen wisely? Let's assume that Radio comms would have been fixed instead of colours - would the added gameplay depth (in fact. the whole gameplay depth...) not be quite a bit better in terms of compensation for "bright" colors?

@cheesehawk mh, I had the same feelings once. But I wonder what the world would have looked like before the advent of Photography (the Cameras themselves always capturing the true world, as you say) in the 1830-1850s? I bet that back then, you could make out brush strokes on people's faces, clothes etc... indeed pretty much on everything, but the world got actually MORE color before Cameras got involved
What can we deduce from that? Hmm, I think that, in order to get Graphics historically correct, games like Napoleon:Total War should be made to provide quite an artistic, colorful experience, with heroic poses all over the place!
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  #15  
Old 10-06-2011, 03:38 PM
KG26_Alpha KG26_Alpha is offline
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Quote:
Originally Posted by 150GCT_Veltro View Post
We are concerned with the colors because this game has really a terribile landscape, even if this beta has improved the colors. After so many years, we were waiting for somenthing more than this poor landscape, and for my opinion Slovakia's textures are still better in spite of a lower resolution and DX9.

Would be better to work on the engine and improve it, but this game without a credible landscape (as for the sky and clouds), will never give us the feeling and the immersion the Battle of Britain would deserve.

My two cents.
IL2 1946 Slovakia map runs under OGL

And isn't that spectacular compared to CoD's maps and textures. But is one of the better IL2 1946 maps.



If you are looking to fly around in virtual scenery and scalability like this, then you and me will have to wait a very long time.


Last edited by KG26_Alpha; 10-06-2011 at 03:56 PM.
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  #16  
Old 10-06-2011, 03:48 PM
Ze-Jamz Ze-Jamz is offline
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OT but that's some nice scenery there..
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  #17  
Old 10-06-2011, 03:51 PM
Vengeanze Vengeanze is offline
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the colours in that second pic is waaayy off. Doesn't look real at all.
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  #18  
Old 10-06-2011, 03:57 PM
gelbevierzehn gelbevierzehn is offline
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That's life... the "optics" make the first impression.

What's the most popular phrase in the world of a car salesman?
"The car is great, but I don't like the color..."

However... this sim wants to be state of the art and with state of the art gaming hardware it is IMAHO by now the best fighter sim available and great fun to fly. (at least after Beta patch 1)
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  #19  
Old 10-06-2011, 04:21 PM
senseispcc senseispcc is offline
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The Ai seems to be not to be too bad the coms are far from good maybe very poor or even not existent. There are some limitation in altitude that should not be there. Planes should fly higher than they do in the game. It is not funny but realistic. Due to com limitations the Radar are of no use. Otherwise this is a great game and for me the game of the year 2011.
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  #20  
Old 10-06-2011, 04:22 PM
Mr Greezy Mr Greezy is offline
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I completely agree with to OP.

Tweaking the lighting/color when the game doesn't even run like it should is like slapping on a new coat of paint to a house when the foundation needs work.

And why were they working on 3D? That's a bigger problem than SLI?

I don't understand. Are we not heard or are the devs smoking meth? Haha. Seriously, what is going on?
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