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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 10-05-2011, 06:33 PM
ChocsAway ChocsAway is offline
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No performance improvements for me over last beta but not sure if they were optimising since the last patch. No crashes as yet though.

I was hoping they'd tone down the sun glare effect as I need a fire extinguisher to put my retina out now! I also feel there's still too much haze.

I just set up a dogfight and was flying a 109E3. I managed to get behind a Hurricane and blow his aileron off with a cannon shot. He proceeded to outmaneuvre me in every way possible and escaped by out rolling, diving, and turning me! AI/flight/damage models still borked so back on the shelf for me until they address this.

I'll fly around for another hour or so and report anything out of the ordinary.

EDIT:- I was running at around 35-45fps at 2560x1440 res but it was fairly smooth. with the new patch it seems capped at 35fps. Just out of curiosity I changed res to 1920x1080...the result - still 35fps with or without V sync.

Last edited by ChocsAway; 10-05-2011 at 06:58 PM.
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  #2  
Old 10-05-2011, 07:20 PM
TRIK TRIK is offline
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is this new beta really worth installing, i do actually like to play the game
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  #3  
Old 10-05-2011, 09:27 PM
Lololopoulos Lololopoulos is offline
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any benchmark videos/screen shots?? please
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  #4  
Old 10-06-2011, 12:48 PM
ATAG_Dutch ATAG_Dutch is offline
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Black Death v 1.03.15527
Frames 6304, Time (ms) 217143 , Min 8, Max 63, Avg 29.032

Black Death v 1.04.15866
Frames 6367, Time (ms) 216900, Min 6, Max 63, Avg 29.355

All settings on Very High, 8xAA, epi off, ssao and v-sync on.

V-sync off increased max to 82 from 80, but average stayed same at 30.
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  #5  
Old 10-05-2011, 09:41 PM
Ze-Jamz Ze-Jamz is offline
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You mean you think you've gained 2fps cuz you turned the setting down surely?
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  #6  
Old 10-05-2011, 09:43 PM
Sven Sven is offline
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Yes that's what I said, I was referring to the old patch, which this thread is aimed at. If I could run the track with visuals on HIGH, then I think I would have a 2 fps gain, because overall it runs a bit smoother
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