Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #11  
Old 08-15-2011, 06:17 AM
Phazon Phazon is offline
Approved Member
 
Join Date: Apr 2011
Posts: 270
Default

Quote:
Originally Posted by Stick Pin View Post
Does that mean the gun sounds as well? I hate the way the enigine "mutes" while the guns are fired and still stays muted for awhile after the guns have stopped.
Whole new sound engine and sound samples that will fix numerous sound-related bugs in the game like that one.
Reply With Quote
  #12  
Old 08-15-2011, 10:01 AM
machoo
Guest
 
Posts: n/a
Default

Apparently the first "New" sound pack to be released as a Beta in a few day will be sounds for the trains. Fantastic news. Realistic train sounds were one feature missing in this.
Reply With Quote
  #13  
Old 08-15-2011, 10:24 AM
JG52Krupi's Avatar
JG52Krupi JG52Krupi is offline
Approved Member
 
Join Date: May 2008
Posts: 3,128
Default

Quote:
Originally Posted by machoo View Post
Apparently the first "New" sound pack to be released as a Beta in a few day will be sounds for the trains. Fantastic news. Realistic train sounds were one feature missing in this.
Sounds awesome thanks for that tidbit Machoo.

Also congratulations on your first positive post!
__________________


Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
Reply With Quote
  #14  
Old 08-15-2011, 10:28 AM
Skoshi Tiger Skoshi Tiger is offline
Approved Member
 
Join Date: Nov 2007
Location: Western Australia
Posts: 2,197
Default

Quote:
Originally Posted by machoo View Post
Apparently the first "New" sound pack to be released as a Beta in a few day will be sounds for the trains. Fantastic news. Realistic train sounds were one feature missing in this.
There was no mention of an 'Open Beta' or that we would be able to download it. We were just told it should be in beta testing for at least a week and that the beta testing should start about two weeks after the last update post.

I like everyone else hope that the patch development has gone to schedule and that the beta patch will be open but that is just wishfull thinking on my part!


Cheers!
Reply With Quote
  #15  
Old 08-15-2011, 11:05 AM
Allons! Allons! is offline
Approved Member
 
Join Date: Jan 2011
Location: Germany
Posts: 196
Default

Maybe he will think of the last missing note in "Bomben auf Engeland" wich still stops one note before finish..
Reply With Quote
  #16  
Old 08-16-2011, 01:17 AM
Blackdog_kt Blackdog_kt is offline
Approved Member
 
Join Date: Jan 2008
Posts: 2,715
Default

Quote:
Originally Posted by machoo View Post
Apparently the first "New" sound pack to be released as a Beta in a few day will be sounds for the trains. Fantastic news. Realistic train sounds were one feature missing in this.


They talked about releasing a set of AI trains for use in missions, not just sound for trains. The sound thing is a completely separate thing, even though they want to include it in the same patch. So, the plan is sounds for everything plus some AI train models, not just sounds for trains
Reply With Quote
  #17  
Old 08-16-2011, 05:13 AM
Richie's Avatar
Richie Richie is offline
Approved Member
 
Join Date: Nov 2007
Posts: 1,450
Default

You know what game had great sound and it's ancient is Janes WWII Fighters.
Reply With Quote
  #18  
Old 08-16-2011, 05:53 AM
Skoshi Tiger Skoshi Tiger is offline
Approved Member
 
Join Date: Nov 2007
Location: Western Australia
Posts: 2,197
Default

Quote:
Originally Posted by Richie View Post
You know what game had great sound and it's ancient is Janes WWII Fighters.
+1
Was playing WWII Fighters up til a year or so ago in a LAN multiplayer, introducing my nephews to flight sims. The music was very good at building up atmosphere in the sim.


Quote:
They talked about releasing a set of AI trains for use in missions, not just sound for trains. The sound thing is a completely separate thing, even though they want to include it in the same patch. So, the plan is sounds for everything plus some AI train models, not just sounds for trains

I'm waiting for a video of a locomotive with a ruptured a boiler going up! Hope its as spectacular as the gun camera footage

Last edited by Skoshi Tiger; 08-16-2011 at 05:56 AM.
Reply With Quote
  #19  
Old 08-16-2011, 12:37 PM
kedrednael kedrednael is offline
Approved Member
 
Join Date: Jul 2010
Posts: 88
Default

Great to hear he is working on the sounds.

Reply With Quote
  #20  
Old 08-16-2011, 01:15 PM
Blackdog_kt Blackdog_kt is offline
Approved Member
 
Join Date: Jan 2008
Posts: 2,715
Default

Quote:
Originally Posted by Skoshi Tiger View Post
I'm waiting for a video of a locomotive with a ruptured a boiler going up! Hope its as spectacular as the gun camera footage
Well there's no need for video:

Fire up the sim, select the Luftwaffe attack mission (the one that spawns you a few miles out of Manston), get in a 110 with a couple of bombs and reduce RAF aircraft quantities to zero.

As you are coming in over the coast you'll see Manston, skirting it's western boundary is a bit of road with some vehicles and further on you'll see a train and a railway track among two rows of trees. Make a couple of passes at the engine and you'll see the boiler going up and steam spreading all over
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:48 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.