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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #11  
Old 08-08-2011, 04:28 AM
jojovtx jojovtx is offline
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That was fun earlier today, or yesterday at this point. When I logged on it was 45 players at 5:00PM EST. Bliss and I flew into a hornets nest of Hurricanes at Hawkinge after blasting down a couple of their hangers. I got one after a beautiful drag by Bliss. Bliss lost elevator from a Flak burst and it was all downhill from there. Some other dude on comms showed up just in time to scare them all off and I was able to bail out near our fleet near France. Unfortunately Bliss will be sitting out the rest of the war as he had to bail near Folkestone.
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  #12  
Old 08-08-2011, 09:20 AM
mcler002 mcler002 is offline
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Talking

I use TS3!!!

Ross
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  #13  
Old 08-08-2011, 11:04 AM
jojovtx jojovtx is offline
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vent is free
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  #14  
Old 08-08-2011, 12:05 PM
erzwodezwo erzwodezwo is offline
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hey folks,
anyone got the adress for the syndicate teamspeak server? thanks
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  #15  
Old 08-08-2011, 12:13 PM
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JG52Krupi JG52Krupi is offline
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Quote:
Originally Posted by erzwodezwo View Post
hey folks,
anyone got the adress for the syndicate teamspeak server? thanks
That might be hard as they use vent

But you find the vent details on there website, on the right side of the page. In fact if you click the link with vent closed it loads vent up with all the details
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Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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  #16  
Old 08-08-2011, 05:04 PM
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klem klem is offline
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Hi JG52Krupi, SYN_Bliss

I'd like to try that again next Sunday but I think it calls for a new thread to announce it and get everyone together.

I'm trying to get some of our guys again and get them on Ventrilo as thats the only way to get all the Reds and all the Blues working together.

Unfortunately last night by the time it got going we had lost three to RoF but if it gets up and running on time I think it will be different.

If we do it I think it would help the first one of we have some idea of what the objective is, like "LW attacking shipping", "LW Attacking London". Its a bit difficult getting it to work on an open server without some idea of what is intended. I suggest a start of 8pm UK, reporting in at 7:30pm and running for say two hours or until objective achieved.

Whadya think?
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  #17  
Old 08-08-2011, 05:42 PM
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JG52Krupi JG52Krupi is offline
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Sounds good to me count me in

P.S. Thanks for kicking this off yesterday Klem, very cool stuff
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Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
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  #18  
Old 08-08-2011, 07:37 PM
RCAF_FB_Orville RCAF_FB_Orville is offline
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Krupi mate, at what time were 50 people on? (GMT). I tried late on (between 11pm-12.30 am GMT/BST approx) and there were 15 people playing worldwide (on syndicate).

Also, is it now the case that the 'numbers' listed are all actually Human players? A long while back, Syndicate had consistently high 'attendance' of (I think around 25 or so) but I found that the majority of them were actually 'bots' at the time that were apparently being counted (months ago)....is this no longer the case?

I think people are probably avoiding multiplayer till the sound, control and FM issues are fixed...err, alright, the entire sim, lol. Especially the badly porked Spit MkI). I would try and fly for Blue if required next weekend, (prefer Red) but I still get crazy input issues with the 109......Flaps opening when they feel like it, landing gear sometimes refusing to extend, elevator trim function randomly ceasing, CEM seizing up completely and radiator control seizing up etc. Really annoying ( I do not get this with Spits and Hurris).

Note: Nothing to do with anthropomorphic control either, its badly bugged and I reported it months ago at SimHq. It can actually be 'fixed' sometimes by exiting to menu screen and then hitting 'fly' again.....but mostly I have to restart the mission entirely.
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  #19  
Old 08-08-2011, 07:47 PM
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klem klem is offline
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I can vouch for the 50+, I counted them off the stats list, roughly 60% blue vs 40% red. Thats was around 10pm I think. All with names only humans could think of

btw try the Rotol Hurricane. With the 109s underperforming it's almost like taking them on in a Rotol Spitfire. I feel sorry for them..... actually while we don't have a Rotol Spitfire I don't feel sorry at all

Turn Forest OFF to stop the sound bug (for the next two weeks anyway).

Maybe you'll fly Red next Sunday?
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  #20  
Old 08-08-2011, 08:10 PM
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JG52Krupi JG52Krupi is offline
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I fly blue and red and while the spit mk1 is not correct in the right hands it can be a killer and the 109 seems to stall very easily. I have flown the hurri perhaps three times and I will always jump onto the opposite side if I see a uneven team number so I reckon I have spent 40-45% of my time in spits .
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Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
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