Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #11  
Old 08-02-2011, 09:22 AM
skouras skouras is offline
Approved Member
 
Join Date: Nov 2009
Location: Greece-Athens
Posts: 1,171
Default

what about make it work at x8
it has a value of x8 and you only see the x2
so its broken ..
Reply With Quote
  #12  
Old 08-02-2011, 09:47 AM
furbs's Avatar
furbs furbs is offline
Approved Member
 
Join Date: Apr 2008
Posts: 2,039
Default

Correct.

X4 and X8 are a placebo.
__________________
Furbs, Tree and Falstaff...The COD killers...
Reply With Quote
  #13  
Old 08-02-2011, 10:24 AM
jimbop jimbop is offline
Approved Member
 
Join Date: Jan 2011
Location: Australia
Posts: 1,064
Default

Quote:
Originally Posted by furbs View Post
Correct.

X4 and X8 are a placebo.
Yes, at the moment. I think it is reasonable to assume that they are meant to work but, like much of the rest of the interface at release, are bugged. Hopefully they will be fixed at some point for increased FSAA.
Reply With Quote
  #14  
Old 08-02-2011, 03:08 PM
hc_wolf hc_wolf is offline
Approved Member
 
Join Date: Jul 2010
Posts: 439
Default

ok so i have bad image on screen with my gtx 580

here is my config. can anyone see if I should chage something to see if I can improve the poor image quality?

I am running latest nvidia drivers, default settings.

[BOB]
EpilepsyFilter=0

[window]
DepthBits =24
StencilBits=8
DrawIfNotFocused=0
SaveAspect=0
Render=D3D10_0
width=1600
height=900
posLeft=0
posTop=0
ColourBits=32
FullScreen=1
ChangeScreenRes=1
Frequency=60

[NET]
speed=25000
localPort=27015
serverName=HellsCircus IL2 COD
serverDescription=IL2 Cliffs Of Dover Australia
serverInfo1=Melbourne 90% realistic mode
serverInfo2=Ask on steam for IP port: 27015
serverInfo3=Full complex management tonight.
serverInfo4=click on country flags then create plane.
VAC=0
maxPlayers=20
socksEnable=
socksHost=58.111.168.220
socksPort=1080
socksUser=
socksPwd=
lobbyName=HC2lobby
lobbyPlayers=HC2lobby
host=58.111.168.220
port=27015
localHost=

[Console]
IP=20001
UseStartLog=1
WRAP=1
PAUSE=1
HISTORY=1024
HISTORYCMD=1024
PAGE=20
LOG=0
LOGTIME=0
LOAD=console.cmd
SAVE=console.cmd
LOGFILE=log.txt
LOGKEEP=0

[rts]
; 0 - not use, 1 - show cursor and not capture, 2 - not show cursor, and capture
mouseUse=2
; 0 - not use, 1 - use if hardware exist
joyUse=1
; 0 - not use, 1 - use if hardware exist
trackIRUse=1

[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
SensitivityZ=1.0
Invert=0
SwapButtons = 0

[rts_joystick]
FF=1

[core]
RandSeed = 0
TexQual=3
TexFlags.PolygonStipple=0
Shadows=1
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
LandShading=2
LandDetails=2
Sky=3
Forest=2
VisibilityDistance=3
LandGeom=2
DrawCollisions=1
Water=-1
Effects=2
EffFlags.Light=1
EffFlags.SpriteRender=0
Grass=3
CordEffect=1
UseFog=0
UseLandCube=1
UseLandConnectedObject=1
LinearObjectManager=1
Roads=1
Sun=1
Clouds=1
EffFlags.LightSpritesProj=1
ShadowMapSize=5
TexFlags.AsyncLoad=1
TexFlags.ShowTexture=0
SimpleMesh.SWTransform=0
SimpleMesh.QuadTreeClip=1
SimpleMesh.InstancingHW=1
EffFlags.LightContextSprites=1
CloudsFlags.Detailed=1
TexFlags.CreateHDR=1
Decals=2
EffFlags.SWLight=0
TexFlags.CockpitOnePass=0
MegaTexture=0
TexFlags.Reflection=0
RenderTargetQual=3
MSAA=2
MeshStatics=0
MeshStaticsDetail=0
SimpleMesh.QTNoCompose=0
MeshFirstLod=0
MeshShowLod=0
SpawnHumans=1
TexFlags.SSAO=0
TexFlags.VSync=0
TexFlags.FastTransparency=1
__________________
__________________
Win7, 64bit Ultra
Asus P8P67Pro MB
Intel i7-2600K
Coursair 16GB (4x 4GB), DDR3-1600MHz
Gainward Nvidia 580GTX 3GB DDR5
850-Watt Modular Power Supply
WIN7 and COD on Gskill SSD 240GB
40" Panasonic LCD
TrackIR5 +
Thrustmaster Warthog stick, throttle & pedals
Reply With Quote
  #15  
Old 08-04-2011, 10:14 PM
Heliocon Heliocon is offline
Approved Member
 
Join Date: Dec 2010
Posts: 651
Default

They need to remove the FSAA then and put in selective object AA or a mixture of both. Really some level of FSAA or variation thereof is needed (there are many ways to do it, like rendering a fram at high resolution then shrinking it for display, or blending instead etc). Kinda sad that it isnt in the game.
Reply With Quote
  #16  
Old 08-04-2011, 10:21 PM
furbs's Avatar
furbs furbs is offline
Approved Member
 
Join Date: Apr 2008
Posts: 2,039
Default

Any idea why that could be the case?

something to do with the full screen problems?
__________________
Furbs, Tree and Falstaff...The COD killers...
Reply With Quote
  #17  
Old 08-04-2011, 10:40 PM
Heliocon Heliocon is offline
Approved Member
 
Join Date: Dec 2010
Posts: 651
Default

Quote:
Originally Posted by hc_wolf View Post
Sadly nothing in it to fix thw poor SSAO and anti aliasing etc... on my gtx 580 with 3gb of memory.

Poor thing runs the game smooth as silk on full graphics... just all the edges don't look smooth at all outside of the cockpit.

another month or so waiting i guess.

Love the game 1c team you rock!
Oh btw it isnt a issue with nvidia drivers that are the problem.
Reply With Quote
  #18  
Old 08-05-2011, 07:25 AM
tintifaxl tintifaxl is offline
Approved Member
 
Join Date: Aug 2010
Posts: 387
Default

Quote:
Originally Posted by hc_wolf View Post
ok so i have bad image on screen with my gtx 580

here is my config. can anyone see if I should chage something to see if I can improve the poor image quality?

I am running latest nvidia drivers, default settings.


[window]
DepthBits =24
StencilBits=8
DrawIfNotFocused=0
SaveAspect=0
Render=D3D10_0
width=1600
height=900
If you have a LCD and 1600x900 is not the native resolution then try to switch the resolution to your monitors native resolution.
Reply With Quote
  #19  
Old 08-05-2011, 07:44 AM
klem's Avatar
klem klem is offline
Approved Member
 
Join Date: Nov 2007
Posts: 1,653
Default

Quote:
Originally Posted by furbs View Post
*speculation*

There is no fix for FSAA if there was Luthier would of spoken about it.
Luthier has NEVER once spoken of the lack or fixing of FSAA, this is it.

CLOD uses a in game version of FSAA, thats it. its not getting better.

Nothing you do outside the game will affect it.

we have FSAA x2 in sim released in 2011, End of story and it sucks.
Are you sure? I turned off AA in-game and set AAx4, AFx16 in my Nvidia Settings and it seemed to improve. Unless I'm deluding myself (which wouldn't be the first time, ask my first wife!).

GTX570 btw.

'scuse my ignorance but what's the difference between AA and FSAA?
__________________
klem
56 Squadron RAF "Firebirds"
http://firebirds.2ndtaf.org.uk/



ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU
Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:39 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.