|
IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
|
Thread Tools | Display Modes |
#11
|
||||
|
||||
ah ok now that could be the problem, as i only tried it in self built missions yet.
i will look for them in quick missions. |
#12
|
||||
|
||||
dont know what happened, but now it works.although i didnt change anything, now i see humans in vehicles and flak even in self made missions.
|
#13
|
||||
|
||||
You don't really want that, kids cut into your playing time and as they get older they take the mickey when you're sitting their with your TrackIR Reflector on the end of a stick on your forehead. I think they used to call me the head dick.... something like that
I have the Pro Clip now but the therapy sessions are still necessary.
__________________
klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#14
|
||||
|
||||
What Cs Thor was trying to say is that once you changed the .ini file .. When your building missions in the FMB.. You won't see nor will you find Humans in the object list. They are generated when the mission is played. You will see them in vehicles and AA.. You will also see them on ladders and sitting around on things like generators....etc. Pretty cool actually.. But I would still like to be able to place the little guys where I want also... Heh
__________________
352ndRibbs Windows 7 Home Premium 64-bit/AMD Phenom(tm) II X4 B50 Processor (4 CPUs), ~3.3GHz/NVIDIA GeForce GTX 460 2gig/8gigs of RipJaw 1600 |
#15
|
||||
|
||||
ah ok!i misunderstood that part.
anyway im happy it works. |
|
|